move pokemon graphics to mon-specific directories
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@@ -4,10 +4,10 @@ const u32 gBattleTextboxTiles[] = INCBIN_U32("graphics/battle_interface/textbox.
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const u32 gBattleTextboxPalette[] = INCBIN_U32("graphics/battle_interface/textbox.gbapal.lz");
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const u32 gBattleTextboxTilemap[] = INCBIN_U32("graphics/battle_interface/textbox_map.bin.lz");
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const u32 gMonStillFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/front_pics/circled_question_mark_still_front_pic.4bpp.lz");
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const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/back_pics/circled_question_mark_back_pic.4bpp.lz");
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const u32 gMonPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/palettes/circled_question_mark_palette.gbapal.lz");
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const u32 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/palettes/circled_question_mark_shiny_palette.gbapal.lz");
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const u32 gMonStillFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/front.4bpp.lz");
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const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/back.4bpp.lz");
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const u32 gMonPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/normal.gbapal.lz");
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const u32 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/shiny.gbapal.lz");
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const u32 gUnusedGfx_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.4bpp.lz"); // japanese table and bunch of stuff
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const u32 gUnusedTimemap_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.bin.lz");
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@@ -953,8 +953,8 @@ const u32 gUnknownPal_C2F9E0[] = INCBIN_U32("graphics/unknown/unknown_C2F9E0.gba
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#include "data/graphics/pokemon.h"
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#include "data/graphics/trainers.h"
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const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/icons/question_mark_icon.4bpp");
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const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/footprints/question_mark_footprint.1bpp");
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const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/icon.4bpp");
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const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/footprint.1bpp");
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const u32 gUnknown_08D778F0[] = INCBIN_U32("graphics/battle_transitions/vs_frame.4bpp.lz");
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const u32 gUnknown_08D779D8[] = INCBIN_U32("graphics/battle_transitions/vs_frame.bin.lz");
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@@ -1064,7 +1064,7 @@ const u32 gEnemyMonShadow_Gfx[] = INCBIN_U32("graphics/battle_interface/enemy_mo
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const u32 gBattleInterface_BallStatusBarGfx[] = INCBIN_U32("graphics/battle_interface/ball_status_bar.4bpp.lz");
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const u8 gMonIcon_Egg[] = INCBIN_U8("graphics/pokemon/icons/egg_icon.4bpp");
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const u8 gMonIcon_Egg[] = INCBIN_U8("graphics/pokemon/egg/icon.4bpp");
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const u32 gBattleAnimBackgroundImage_02[] = INCBIN_U32("graphics/battle_anims/backgrounds/02.4bpp.lz");
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const u32 gBattleAnimBackgroundPalette_02[] = INCBIN_U32("graphics/battle_anims/backgrounds/02.gbapal.lz");
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