recorded battle merge conflicts fix

This commit is contained in:
DizzyEggg
2017-11-17 19:34:55 +01:00
2890 changed files with 157210 additions and 15752 deletions

View File

@@ -36,7 +36,7 @@ extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gScriptItemId;
extern u16 gSpecialVar_ItemId;
extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
extern u8 gBattleOutcome;
extern u16 gBattle_BG0_X;
@@ -1492,8 +1492,8 @@ static void RecordedPlayerHandleChooseItem(void)
static void RecordedPlayerHandleChoosePokemon(void)
{
*(gBattleStruct->field_5C + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank);
EmitChosenMonReturnValue(1, *(gBattleStruct->field_5C + gActiveBank), NULL);
*(gBattleStruct->monToSwitchIntoId + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank);
EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBank), NULL);
RecordedPlayerBufferExecCompleted();
}