Use the TRY_FREE_AND_SET_NULL macro where appropriate

This commit is contained in:
sphericalice
2022-06-03 15:42:53 +01:00
parent a7b6dfee3a
commit d03756dfd2
10 changed files with 24 additions and 53 deletions
+1 -2
View File
@@ -1131,8 +1131,7 @@ static void CB2_InitSelectScreen(void)
switch (gMain.state) switch (gMain.state)
{ {
case 0: case 0:
if (sFactorySelectMons != NULL) TRY_FREE_AND_SET_NULL(sFactorySelectMons);
FREE_AND_SET_NULL(sFactorySelectMons);
SetHBlankCallback(NULL); SetHBlankCallback(NULL);
SetVBlankCallback(NULL); SetVBlankCallback(NULL);
CpuFill32(0, (void *)VRAM, VRAM_SIZE); CpuFill32(0, (void *)VRAM, VRAM_SIZE);
+3 -6
View File
@@ -1672,8 +1672,7 @@ static bool8 InitEasyChatScreenStruct(u8 type, u16 *words, u8 displayedPersonTyp
static void FreeEasyChatScreenStruct(void) static void FreeEasyChatScreenStruct(void)
{ {
if (sEasyChatScreen != NULL) TRY_FREE_AND_SET_NULL(sEasyChatScreen);
FREE_AND_SET_NULL(sEasyChatScreen);
} }
// Returns the function ID of the action to take as a result of player's input. // Returns the function ID of the action to take as a result of player's input.
@@ -3075,8 +3074,7 @@ static bool8 LoadEasyChatScreen(void)
static void FreeEasyChatScreenControl(void) static void FreeEasyChatScreenControl(void)
{ {
if (sScreenControl) TRY_FREE_AND_SET_NULL(sScreenControl);
FREE_AND_SET_NULL(sScreenControl);
} }
static void StartEasyChatFunction(u16 funcId) static void StartEasyChatFunction(u16 funcId)
@@ -5573,8 +5571,7 @@ static bool8 InitEasyChatScreenWordData(void)
static void FreeEasyChatScreenWordData(void) static void FreeEasyChatScreenWordData(void)
{ {
if (sWordData) TRY_FREE_AND_SET_NULL(sWordData);
FREE_AND_SET_NULL(sWordData);
} }
static void SetUnlockedEasyChatGroups(void) static void SetUnlockedEasyChatGroups(void)
+1 -4
View File
@@ -192,10 +192,7 @@ static void FieldUpdateRegionMap(void)
{ {
FreeRegionMapIconResources(); FreeRegionMapIconResources();
SetMainCallback2(sFieldRegionMapHandler->callback); SetMainCallback2(sFieldRegionMapHandler->callback);
if (sFieldRegionMapHandler != NULL) TRY_FREE_AND_SET_NULL(sFieldRegionMapHandler);
{
FREE_AND_SET_NULL(sFieldRegionMapHandler);
}
FreeAllWindowBuffers(); FreeAllWindowBuffers();
} }
break; break;
+6 -12
View File
@@ -529,10 +529,8 @@ static void Task_Hof_TrySaveData(u8 taskId)
UnsetBgTilemapBuffer(3); UnsetBgTilemapBuffer(3);
FreeAllWindowBuffers(); FreeAllWindowBuffers();
if (sHofGfxPtr != NULL) TRY_FREE_AND_SET_NULL(sHofGfxPtr);
FREE_AND_SET_NULL(sHofGfxPtr); TRY_FREE_AND_SET_NULL(sHofMonPtr);
if (sHofMonPtr != NULL)
FREE_AND_SET_NULL(sHofMonPtr);
DestroyTask(taskId); DestroyTask(taskId);
} }
@@ -773,10 +771,8 @@ static void Task_Hof_HandleExit(u8 taskId)
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
DestroyTask(taskId); DestroyTask(taskId);
if (sHofGfxPtr != NULL) TRY_FREE_AND_SET_NULL(sHofGfxPtr);
FREE_AND_SET_NULL(sHofGfxPtr); TRY_FREE_AND_SET_NULL(sHofMonPtr);
if (sHofMonPtr != NULL)
FREE_AND_SET_NULL(sHofMonPtr);
StartCredits(); StartCredits();
} }
@@ -1081,10 +1077,8 @@ static void Task_HofPC_HandleExit(u8 taskId)
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
DestroyTask(taskId); DestroyTask(taskId);
if (sHofGfxPtr != NULL) TRY_FREE_AND_SET_NULL(sHofGfxPtr);
FREE_AND_SET_NULL(sHofGfxPtr); TRY_FREE_AND_SET_NULL(sHofMonPtr);
if (sHofMonPtr != NULL)
FREE_AND_SET_NULL(sHofMonPtr);
ReturnFromHallOfFamePC(); ReturnFromHallOfFamePC();
} }
+1 -2
View File
@@ -5417,8 +5417,7 @@ static bool32 WaitForWallpaperGfxLoad(void)
if (IsDma3ManagerBusyWithBgCopy()) if (IsDma3ManagerBusyWithBgCopy())
return FALSE; return FALSE;
if (sStorage->wallpaperTiles != NULL) TRY_FREE_AND_SET_NULL(sStorage->wallpaperTiles);
FREE_AND_SET_NULL(sStorage->wallpaperTiles);
return TRUE; return TRUE;
} }
+1 -2
View File
@@ -557,8 +557,7 @@ void *GetSubstructPtr(u32 index)
void FreePokenavSubstruct(u32 index) void FreePokenavSubstruct(u32 index)
{ {
if (gPokenavResources->substructPtrs[index] != NULL) TRY_FREE_AND_SET_NULL(gPokenavResources->substructPtrs[index]);
FREE_AND_SET_NULL(gPokenavResources->substructPtrs[index]);
} }
u32 GetPokenavMode(void) u32 GetPokenavMode(void)
+1 -5
View File
@@ -2024,11 +2024,7 @@ static void CB_ExitFlyMap(void)
{ {
SetMainCallback2(CB2_ReturnToPartyMenuFromFlyMap); SetMainCallback2(CB2_ReturnToPartyMenuFromFlyMap);
} }
if (sFlyMap != NULL) TRY_FREE_AND_SET_NULL(sFlyMap);
{
free(sFlyMap);
sFlyMap = NULL;
}
FreeAllWindowBuffers(); FreeAllWindowBuffers();
} }
break; break;
+1 -2
View File
@@ -101,8 +101,7 @@ void FreeRotatingTilePuzzle(void)
{ {
u8 id; u8 id;
if (sRotatingTilePuzzle != NULL) TRY_FREE_AND_SET_NULL(sRotatingTilePuzzle);
FREE_AND_SET_NULL(sRotatingTilePuzzle);
id = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0); id = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0);
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[id]); ObjectEventClearHeldMovementIfFinished(&gObjectEvents[id]);
+8 -16
View File
@@ -1756,14 +1756,10 @@ static bool8 SlotTask_FreeDataStructures(struct Task *task)
FREE_AND_SET_NULL(sImageTable_DigitalDisplay_Number); FREE_AND_SET_NULL(sImageTable_DigitalDisplay_Number);
FREE_AND_SET_NULL(sImageTable_DigitalDisplay_Pokeball); FREE_AND_SET_NULL(sImageTable_DigitalDisplay_Pokeball);
FREE_AND_SET_NULL(sImageTable_DigitalDisplay_DPad); FREE_AND_SET_NULL(sImageTable_DigitalDisplay_DPad);
if (sImageTable_ReelTimePikachu != NULL) TRY_FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
FREE_AND_SET_NULL(sImageTable_ReelTimePikachu); TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae);
if (sImageTable_ReelTimeMachineAntennae != NULL) TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae); TRY_FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
if (sImageTable_ReelTimeMachine != NULL)
FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
if (sImageTable_BrokenReelTimeMachine != NULL)
FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
FREE_AND_SET_NULL(sMenuGfx); FREE_AND_SET_NULL(sMenuGfx);
FREE_AND_SET_NULL(sSelectedPikaPowerTile); FREE_AND_SET_NULL(sSelectedPikaPowerTile);
FREE_AND_SET_NULL(sReelOverlay_Tilemap); FREE_AND_SET_NULL(sReelOverlay_Tilemap);
@@ -4178,8 +4174,7 @@ static void CreateReelTimePikachuSprite(void)
static void DestroyReelTimePikachuSprite(void) static void DestroyReelTimePikachuSprite(void)
{ {
DestroySprite(&gSprites[sSlotMachine->reelTimePikachuSpriteId]); DestroySprite(&gSprites[sSlotMachine->reelTimePikachuSpriteId]);
if (sImageTable_ReelTimePikachu != NULL) TRY_FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
FREE_AND_SET_NULL(sImageTable_ReelTimePikachu);
} }
static void SpriteCB_ReelTimePikachu(struct Sprite *sprite) static void SpriteCB_ReelTimePikachu(struct Sprite *sprite)
@@ -4308,10 +4303,8 @@ static void DestroyReelTimeMachineSprites(void)
for (i = 0; i < ARRAY_COUNT(sSlotMachine->reelTimeMachineSpriteIds); i++) for (i = 0; i < ARRAY_COUNT(sSlotMachine->reelTimeMachineSpriteIds); i++)
DestroySprite(&gSprites[sSlotMachine->reelTimeMachineSpriteIds[i]]); DestroySprite(&gSprites[sSlotMachine->reelTimeMachineSpriteIds[i]]);
if (sImageTable_ReelTimeMachineAntennae != NULL) TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae);
FREE_AND_SET_NULL(sImageTable_ReelTimeMachineAntennae); TRY_FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
if (sImageTable_ReelTimeMachine != NULL)
FREE_AND_SET_NULL(sImageTable_ReelTimeMachine);
for (i = 0; i < ARRAY_COUNT(sSlotMachine->reelTimeNumberSpriteIds); i++) for (i = 0; i < ARRAY_COUNT(sSlotMachine->reelTimeNumberSpriteIds); i++)
DestroySprite(&gSprites[sSlotMachine->reelTimeNumberSpriteIds[i]]); DestroySprite(&gSprites[sSlotMachine->reelTimeNumberSpriteIds[i]]);
@@ -4328,8 +4321,7 @@ static void DestroyReelTimeShadowSprites(void)
static void DestroyBrokenReelTimeMachineSprite(void) static void DestroyBrokenReelTimeMachineSprite(void)
{ {
DestroySprite(&gSprites[sSlotMachine->reelTimeBrokenMachineSpriteId]); DestroySprite(&gSprites[sSlotMachine->reelTimeBrokenMachineSpriteId]);
if (sImageTable_BrokenReelTimeMachine != NULL) TRY_FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
FREE_AND_SET_NULL(sImageTable_BrokenReelTimeMachine);
} }
#define sDelayTimer data[0] #define sDelayTimer data[0]
+1 -2
View File
@@ -2160,8 +2160,7 @@ static bool32 IsDisplaySubtask0Active(void)
static void FreeDisplay(void) static void FreeDisplay(void)
{ {
FreeSprites(); FreeSprites();
if (sDisplay) TRY_FREE_AND_SET_NULL(sDisplay);
FREE_AND_SET_NULL(sDisplay);
FreeAllWindowBuffers(); FreeAllWindowBuffers();
gScanlineEffect.state = 3; gScanlineEffect.state = 3;