Merge pull request #155 from ProjectRevoTPP/assert
add assert support to pokeemerald.
This commit is contained in:
@@ -1,6 +1,23 @@
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#ifndef GUARD_CONFIG_H
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#define GUARD_CONFIG_H
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// In the Generation 3 games, Asserts were used in various debug builds.
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// Ruby/Sapphire and Emerald do not have these asserts while Fire Red
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// still has them in the ROM. This is because the developers forgot
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// to define NDEBUG before release, however this has been changed as
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// Ruby's actual debug build does not use the AGBPrint features.
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#define NDEBUG
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// To enable print debugging, comment out "#define NDEBUG". This allows
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// the various AGBPrint functions to be used. (See include/gba/isagbprint.h).
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// Some emulators support a debug console window: uncomment NoCashGBAPrint()
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// and NoCashGBAPrintf() in libisagbprn.c to use no$gba's own proprietary
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// printing system. Use NoCashGBAPrint() and NoCashGBAPrintf() like you
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// would normally use AGBPrint() and AGBPrintf().
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// NOTE: Don't try to enable assert right now as many pointers
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// still exist in defines and WILL likely result in a broken ROM.
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#define ENGLISH
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#ifdef ENGLISH
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@@ -7,5 +7,6 @@
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#include "gba/multiboot.h"
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#include "gba/syscall.h"
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#include "gba/macro.h"
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#include "gba/isagbprint.h"
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#endif // GUARD_GBA_GBA_H
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50
include/gba/isagbprint.h
Executable file
50
include/gba/isagbprint.h
Executable file
@@ -0,0 +1,50 @@
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#ifndef GUARD_GBA_ISAGBPRINT_H
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#define GUARD_GBA_ISAGBPRINT_H
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#ifdef NDEBUG
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#define AGBPrintInit()
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#define AGBPutc(cChr)
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#define AGBPrint(pBuf)
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#define AGBPrintf(pBuf, ...)
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#define AGBPrintFlush1Block()
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#define AGBPrintFlush()
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#define AGBAssert(pFile, nLine, pExpression, nStopProgram)
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#else
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void AGBPrintInit(void);
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void AGBPutc(const char cChr);
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void AGBPrint(const char *pBuf);
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void AGBPrintf(const char *pBuf, ...);
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void AGBPrintFlush1Block(void);
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void AGBPrintFlush(void);
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void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopProgram);
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#endif
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#undef AGB_ASSERT
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#ifdef NDEBUG
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#define AGB_ASSERT(exp)
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#else
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#define AGB_ASSERT(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 1);
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#endif
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#undef AGB_WARNING
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#ifdef NDEBUG
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#define AGB_WARNING(exp)
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#else
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#define AGB_WARNING(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 0);
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#endif
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// for matching purposes
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#ifdef NDEBUG
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#define AGB_ASSERT_EX(exp, file, line)
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#else
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#define AGB_ASSERT_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 1);
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#endif
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#ifdef NDEBUG
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#define AGB_WARNING_EX(exp, file, line)
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#else
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#define AGB_WARNING_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 0);
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#endif
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#endif // GUARD_GBA_ISAGBPRINT_H
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@@ -1,8 +1,8 @@
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#ifndef GUARD_GLOBAL_H
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#define GUARD_GLOBAL_H
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#include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines.
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#include "gba/gba.h"
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#include "config.h"
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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