decompile field tasks

This commit is contained in:
DizzyEggg
2018-05-19 18:02:43 +02:00
parent 0c1f85f200
commit d1798d0ed9
113 changed files with 1886 additions and 3080 deletions

View File

@@ -4,20 +4,20 @@ BattleFrontier_BattleFactoryLobby_MapScripts:: @ 82583E8
.byte 0
BattleFrontier_BattleFactoryLobby_MapScript2_2583F3: @ 82583F3
map_script_2 VAR_0x4001, 0, BattleFrontier_BattleFactoryLobby_EventScript_2583FD
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleFactoryLobby_EventScript_2583FD
.2byte 0
BattleFrontier_BattleFactoryLobby_EventScript_2583FD:: @ 82583FD
setvar VAR_0x4001, 1
setvar VAR_TEMP_1, 1
turnobject 255, 2
end
BattleFrontier_BattleFactoryLobby_MapScript2_258407: @ 8258407
map_script_2 VAR_0x4000, 0, BattleFrontier_BattleFactoryLobby_EventScript_258431
map_script_2 VAR_0x4000, 1, BattleFrontier_BattleFactoryLobby_EventScript_25843A
map_script_2 VAR_0x4000, 2, BattleFrontier_BattleFactoryLobby_EventScript_258592
map_script_2 VAR_0x4000, 3, BattleFrontier_BattleFactoryLobby_EventScript_25849B
map_script_2 VAR_0x4000, 4, BattleFrontier_BattleFactoryLobby_EventScript_258506
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleFactoryLobby_EventScript_258431
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattleFactoryLobby_EventScript_25843A
map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattleFactoryLobby_EventScript_258592
map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattleFactoryLobby_EventScript_25849B
map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattleFactoryLobby_EventScript_258506
.2byte 0
BattleFrontier_BattleFactoryLobby_EventScript_258431:: @ 8258431
@@ -47,7 +47,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special sub_81A1780
setvar VAR_0x4000, 255
setvar VAR_TEMP_0, 255
releaseall
end
@@ -118,7 +118,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25857D:: @ 825857D
BattleFrontier_BattleFactoryLobby_EventScript_258582:: @ 8258582
msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, 4
closemessage
setvar VAR_0x4000, 255
setvar VAR_TEMP_0, 255
releaseall
end
@@ -135,7 +135,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special sub_81A1780
setvar VAR_0x4000, 255
setvar VAR_TEMP_0, 255
setvar VAR_0x8006, 2
goto BattleFrontier_BattleFactoryLobby_EventScript_25871A
@@ -191,7 +191,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653
case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879A
BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
setvar VAR_0x4000, 0
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, 0
special sub_81A5E74
setvar VAR_0x8004, 2
@@ -209,7 +209,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
closemessage
delay 2
call BattleFrontier_BattleFactoryLobby_EventScript_27134F
setvar VAR_0x4000, 255
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
goto_eq BattleFrontier_BattleFactoryLobby_EventScript_258783
setvar VAR_0x8006, 0
@@ -226,7 +226,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A
applymovement 255, BattleFrontier_BattleFactoryLobby_Movement_2587AC
waitmovement 0
warp BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 13
setvar VAR_0x4000, 0
setvar VAR_TEMP_0, 0
waitstate
end