decompile field tasks
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@@ -16,11 +16,11 @@ BattleFrontier_BattleTowerCorridor_EventScript_241AD3:: @ 8241AD3
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end
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BattleFrontier_BattleTowerCorridor_MapScript2_241AE6: @ 8241AE6
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map_script_2 VAR_0x4000, 0, BattleFrontier_BattleTowerCorridor_EventScript_241AF0
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerCorridor_EventScript_241AF0
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.2byte 0
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BattleFrontier_BattleTowerCorridor_EventScript_241AF0:: @ 8241AF0
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setvar VAR_0x4000, 1
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setvar VAR_TEMP_0, 1
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compare VAR_0x8006, 1
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goto_eq BattleFrontier_BattleTowerCorridor_EventScript_241B16
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applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_241B3A
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@@ -34,7 +34,7 @@ BattleFrontier_BattleTowerCorridor_EventScript_241B16:: @ 8241B16
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waitmovement 0
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BattleFrontier_BattleTowerCorridor_EventScript_241B27:: @ 8241B27
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setvar VAR_0x4000, 0
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setvar VAR_TEMP_0, 0
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warp BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
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waitstate
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end
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