decompile field tasks
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@@ -4,11 +4,11 @@ BattleFrontier_BattleTowerElevator_MapScripts:: @ 82419DB
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.byte 0
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BattleFrontier_BattleTowerElevator_MapScript2_2419E6: @ 82419E6
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map_script_2 VAR_0x4000, 0, BattleFrontier_BattleTowerElevator_EventScript_2419F0
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_2419F0
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.2byte 0
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BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0
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setvar VAR_0x4000, 1
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setvar VAR_TEMP_0, 1
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applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A86
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applymovement 255, BattleFrontier_BattleTowerElevator_Movement_241A8A
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waitmovement 0
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@@ -81,11 +81,11 @@ BattleFrontier_BattleTowerElevator_Movement_241A92: @ 8241A92
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step_end
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BattleFrontier_BattleTowerElevator_MapScript2_241A96: @ 8241A96
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map_script_2 VAR_0x4001, 0, BattleFrontier_BattleTowerElevator_EventScript_241AA0
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_241AA0
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.2byte 0
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BattleFrontier_BattleTowerElevator_EventScript_241AA0:: @ 8241AA0
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setvar VAR_0x4001, 1
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setvar VAR_TEMP_1, 1
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turnobject 255, 2
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end
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