decompile field tasks
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@@ -4,7 +4,7 @@ SlateportCity_Harbor_MapScripts:: @ 820C97D
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SlateportCity_Harbor_MapScript1_20C983: @ 820C983
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setescapewarp SLATEPORT_CITY, 255, 28, 13
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setvar VAR_0x4001, 0
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setvar VAR_TEMP_1, 0
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compare VAR_0x40A0, 1
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call_if 1, SlateportCity_Harbor_EventScript_20C9A9
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checkflag FLAG_SYS_GAME_CLEAR
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@@ -331,7 +331,7 @@ SlateportCity_Harbor_EventScript_20CCF6:: @ 820CCF6
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end
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SlateportCity_Harbor_EventScript_20CD00:: @ 820CD00
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compare VAR_0x4001, 1
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compare VAR_TEMP_1, 1
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goto_eq SlateportCity_Harbor_EventScript_20CE11
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checkitem ITEM_SCANNER, 1
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compare VAR_RESULT, 1
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@@ -400,7 +400,7 @@ SlateportCity_Harbor_EventScript_20CE05:: @ 820CE05
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end
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SlateportCity_Harbor_EventScript_20CE11:: @ 820CE11
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setvar VAR_0x4001, 1
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setvar VAR_TEMP_1, 1
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msgbox SlateportCity_Harbor_Text_20D970, 4
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release
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end
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