begin event flag names, add temporary hidden item macro

This commit is contained in:
garak
2018-10-17 22:07:23 -04:00
parent 7d88b9647f
commit d1b7f32b0a
108 changed files with 398 additions and 368 deletions
@@ -1,8 +1,8 @@
AbandonedShip_HiddenFloorRooms_EventObjects: @ 8536B40
object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 41, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_29127B, FLAG_0x435
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291288, FLAG_0x436
object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_2912A2, FLAG_0x44E
object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291295, FLAG_0x44D
object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 41, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_29127B, FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291288, FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER
object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_2912A2, FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18
object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291295, FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE
AbandonedShip_HiddenFloorRooms_MapWarps: @ 8536BA0
warp_def 6, 14, 3, 0, MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS
@@ -16,10 +16,10 @@ AbandonedShip_HiddenFloorRooms_MapWarps: @ 8536BA0
warp_def 36, 1, 3, 5, MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS
AbandonedShip_HiddenFloorRooms_MapBGEvents: @ 8536BE8
bg_hidden_item_event 42, 10, 3, ITEM_ROOM_1_KEY, FLAG_TEMP_1F
bg_hidden_item_event 20, 5, 3, ITEM_ROOM_2_KEY, FLAG_TEMP_20
bg_hidden_item_event 1, 12, 3, ITEM_ROOM_4_KEY, FLAG_0x021
bg_hidden_item_event 1, 2, 0, ITEM_ROOM_6_KEY, FLAG_0x022
bg_hidden_item_event_new 42, 10, 3, ITEM_ROOM_1_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY
bg_hidden_item_event_new 20, 5, 3, ITEM_ROOM_2_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY
bg_hidden_item_event_new 1, 12, 3, ITEM_ROOM_4_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY
bg_hidden_item_event_new 1, 2, 0, ITEM_ROOM_6_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY
bg_event 8, 5, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3
bg_event 11, 3, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3
bg_event 10, 10, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3