begin event flag names, add temporary hidden item macro

This commit is contained in:
garak
2018-10-17 22:07:23 -04:00
parent 7d88b9647f
commit d1b7f32b0a
108 changed files with 398 additions and 368 deletions

View File

@@ -35,11 +35,11 @@
#define FLAG_TEMP_1C 0x1C
#define FLAG_TEMP_1D 0x1D
#define FLAG_TEMP_1E 0x1E
// ???
#define FLAG_TEMP_1F 0x1F
#define FLAG_TEMP_20 0x20
#define FLAG_0x021 0x21
#define FLAG_0x022 0x22
#define FLAG_0x023 0x23
@@ -237,7 +237,7 @@
#define FLAG_0x0E3 0xE3
#define FLAG_0x0E4 0xE4
#define FLAG_0x0E5 0xE5
#define FLAG_0x0E6 0xE6
#define FLAG_RECEIVED_TM_36 0xE6
#define FLAG_0x0E7 0xE7
#define FLAG_0x0E8 0xE8
#define FLAG_0x0E9 0xE9
@@ -299,6 +299,8 @@
#define FLAG_0x121 0x121
#define FLAG_0x122 0x122
#define FLAG_0x123 0x123
// upper flags?
#define FLAG_0x124 0x124
#define FLAG_0x125 0x125
#define FLAG_0x126 0x126
@@ -342,8 +344,8 @@
#define FLAG_0x14C 0x14C
#define FLAG_0x14D 0x14D
#define FLAG_0x14E 0x14E
#define FLAG_0x14F 0x14F
#define FLAG_0x150 0x150
#define FLAG_0x14F 0x14F// PLAYER CHOSE CLAW FOSSIL
#define FLAG_0x150 0x150// PLAYER CHOSE ROOT FOSSIL
#define FLAG_0x151 0x151
#define FLAG_0x152 0x152
#define FLAG_0x153 0x153
@@ -508,8 +510,12 @@
#define FLAG_0x1F1 0x1F1
#define FLAG_0x1F2 0x1F2
#define FLAG_0x1F3 0x1F3
#define FLAG_HIDDEN_ITEMS_START 0x1F4
#define FLAG_0x1F5 0x1F5 // trick house end room?
#define FLAG_0x1F6 0x1F6
#define FLAG_0x1F7 0x1F7
#define FLAG_0x1F8 0x1F8
@@ -539,14 +545,33 @@
#define FLAG_0x210 0x210
#define FLAG_0x211 0x211
#define FLAG_0x212 0x212
#define FLAG_HIDDEN_ITEM_1F 0x213
#define FLAG_HIDDEN_ITEM_20 0x214
#define FLAG_HIDDEN_ITEM_21 0x215
#define FLAG_HIDDEN_ITEM_22 0x216
#define FLAG_0x217 0x217
#define FLAG_0x218 0x218
#define FLAG_0x219 0x219
#define FLAG_0x21A 0x21A
#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68)
#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30)
#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31)
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C)
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D)
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B)
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x1B)
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x1B)
#define FLAG_0x217 0x217//23
#define FLAG_0x218 0x218//24
#define FLAG_0x219 0x219//25
#define FLAG_0x21A 0x21A//26
#define FLAG_0x21B 0x21B
#define FLAG_0x21C 0x21C
#define FLAG_0x21D 0x21D
@@ -709,8 +734,8 @@
#define FLAG_0x2BA 0x2BA
#define FLAG_0x2BB 0x2BB
#define FLAG_0x2BC 0x2BC
#define FLAG_0x2BD 0x2BD
#define FLAG_0x2BE 0x2BE
#define FLAG_HIDE_APPRENTICE 0x2BD
#define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE
#define FLAG_0x2BF 0x2BF
#define FLAG_0x2C0 0x2C0
#define FLAG_0x2C1 0x2C1
@@ -719,14 +744,14 @@
#define FLAG_0x2C4 0x2C4
#define FLAG_0x2C5 0x2C5
#define FLAG_0x2C6 0x2C6
#define FLAG_0x2C7 0x2C7
#define FLAG_0x2C8 0x2C8
#define FLAG_0x2C9 0x2C9
#define FLAG_0x2CA 0x2CA
#define FLAG_0x2CB 0x2CB
#define FLAG_0x2CC 0x2CC
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 0x2C7
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 0x2C8
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 0x2C9
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 0x2CA
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 0x2CB
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC
#define FLAG_0x2CD 0x2CD
#define FLAG_0x2CE 0x2CE
#define FLAG_HIDE_MEW 0x2CE
#define FLAG_0x2CF 0x2CF
#define FLAG_0x2D0 0x2D0
#define FLAG_0x2D1 0x2D1
@@ -738,7 +763,7 @@
#define FLAG_0x2D7 0x2D7
#define FLAG_0x2D8 0x2D8
#define FLAG_0x2D9 0x2D9
#define FLAG_0x2DA 0x2DA
#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA
#define FLAG_0x2DB 0x2DB
#define FLAG_0x2DC 0x2DC
#define FLAG_0x2DD 0x2DD
@@ -748,15 +773,15 @@
#define FLAG_0x2E1 0x2E1
#define FLAG_0x2E2 0x2E2
#define FLAG_0x2E3 0x2E3
#define FLAG_0x2E4 0x2E4
#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4
#define FLAG_0x2E5 0x2E5
#define FLAG_0x2E6 0x2E6
#define FLAG_0x2E7 0x2E7
#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7
#define FLAG_0x2E8 0x2E8
#define FLAG_0x2E9 0x2E9
#define FLAG_0x2EA 0x2EA
#define FLAG_0x2EB 0x2EB
#define FLAG_0x2EC 0x2EC
#define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC
#define FLAG_0x2ED 0x2ED
#define FLAG_0x2EE 0x2EE
#define FLAG_0x2EF 0x2EF
@@ -771,37 +796,37 @@
#define FLAG_0x2F8 0x2F8
#define FLAG_0x2F9 0x2F9
#define FLAG_0x2FA 0x2FA
#define FLAG_0x2FB 0x2FB
#define FLAG_0x2FC 0x2FC
#define FLAG_HIDE_DEOXYS 0x2FB
#define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC
#define FLAG_0x2FD 0x2FD
#define FLAG_0x2FE 0x2FE
#define FLAG_0x2FF 0x2FF
#define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF
#define FLAG_0x300 0x300
#define FLAG_0x301 0x301
#define FLAG_0x302 0x302
#define FLAG_0x303 0x303
#define FLAG_0x304 0x304
#define FLAG_0x305 0x305
#define FLAG_0x306 0x306
#define FLAG_0x307 0x307
#define FLAG_0x308 0x308
#define FLAG_0x309 0x309
#define FLAG_0x30A 0x30A
#define FLAG_0x30B 0x30B
#define FLAG_0x30C 0x30C
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306
#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 0x309
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B
#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C
#define FLAG_0x30D 0x30D
#define FLAG_0x30E 0x30E
#define FLAG_0x30F 0x30F
#define FLAG_0x310 0x310
#define FLAG_0x311 0x311
#define FLAG_0x312 0x312
#define FLAG_0x313 0x313
#define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313
#define FLAG_0x314 0x314
#define FLAG_HIDE_FANCLUB_OLD_LADY 0x315
#define FLAG_HIDE_FANCLUB_BOY 0x316
#define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317
#define FLAG_HIDE_FANCLUB_LADY 0x318
#define FLAG_0x319 0x319
#define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319
#define FLAG_0x31A 0x31A
#define FLAG_0x31B 0x31B
#define FLAG_0x31C 0x31C
@@ -810,7 +835,7 @@
#define FLAG_0x31F 0x31F
#define FLAG_0x320 0x320
#define FLAG_0x321 0x321
#define FLAG_0x322 0x322
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322
#define FLAG_0x323 0x323
#define FLAG_0x324 0x324
#define FLAG_0x325 0x325
@@ -828,9 +853,9 @@
#define FLAG_0x331 0x331
#define FLAG_0x332 0x332
#define FLAG_0x333 0x333
#define FLAG_0x334 0x334
#define FLAG_0x335 0x335
#define FLAG_0x336 0x336
#define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334
#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335
#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336
#define FLAG_0x337 0x337
#define FLAG_0x338 0x338
#define FLAG_0x339 0x339
@@ -840,11 +865,11 @@
#define FLAG_0x33D 0x33D
#define FLAG_0x33E 0x33E
#define FLAG_0x33F 0x33F
#define FLAG_0x340 0x340
#define FLAG_0x341 0x341
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS 0x340
#define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341
#define FLAG_0x342 0x342
#define FLAG_0x343 0x343
#define FLAG_0x344 0x344
#define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344
#define FLAG_0x345 0x345
#define FLAG_0x346 0x346
#define FLAG_0x347 0x347
@@ -855,12 +880,12 @@
#define FLAG_0x34C 0x34C
#define FLAG_0x34D 0x34D
#define FLAG_0x34E 0x34E
#define FLAG_0x34F 0x34F
#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F
#define FLAG_0x350 0x350
#define FLAG_0x351 0x351
#define FLAG_0x352 0x352
#define FLAG_0x353 0x353
#define FLAG_0x354 0x354
#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354
#define FLAG_0x355 0x355
#define FLAG_0x356 0x356
#define FLAG_0x357 0x357
@@ -869,20 +894,20 @@
#define FLAG_0x35A 0x35A
#define FLAG_0x35B 0x35B
#define FLAG_0x35C 0x35C
#define FLAG_0x35D 0x35D
#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D
#define FLAG_0x35E 0x35E
#define FLAG_0x35F 0x35F
#define FLAG_0x360 0x360
#define FLAG_0x361 0x361
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 0x360
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 0x361
#define FLAG_0x362 0x362
#define FLAG_0x363 0x363
#define FLAG_0x364 0x364
#define FLAG_0x365 0x365
#define FLAG_0x366 0x366
#define FLAG_0x367 0x367
#define FLAG_HIDE_LANETTE 0x367
#define FLAG_0x368 0x368
#define FLAG_0x369 0x369
#define FLAG_0x36A 0x36A
#define FLAG_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369
#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A
#define FLAG_0x36B 0x36B
#define FLAG_0x36C 0x36C
#define FLAG_0x36D 0x36D
@@ -896,14 +921,14 @@
#define FLAG_0x375 0x375
#define FLAG_0x376 0x376
#define FLAG_0x377 0x377
#define FLAG_0x378 0x378
#define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378
#define FLAG_0x379 0x379
#define FLAG_0x37A 0x37A
#define FLAG_0x37B 0x37B
#define FLAG_0x37C 0x37C
#define FLAG_0x37D 0x37D
#define FLAG_0x37E 0x37E
#define FLAG_0x37F 0x37F
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 0x37F
#define FLAG_0x380 0x380
#define FLAG_0x381 0x381
#define FLAG_0x382 0x382
@@ -915,9 +940,9 @@
#define FLAG_0x388 0x388
#define FLAG_0x389 0x389
#define FLAG_0x38A 0x38A
#define FLAG_0x38B 0x38B
#define FLAG_0x38C 0x38C
#define FLAG_0x38D 0x38D
#define FLAG_HIDE_FALLARBOR_AZURILL 0x38B
#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C
#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D
#define FLAG_0x38E 0x38E
#define FLAG_0x38F 0x38F
#define FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON 0x390
@@ -926,32 +951,32 @@
#define FLAG_0x393 0x393
#define FLAG_0x394 0x394
#define FLAG_0x395 0x395
#define FLAG_0x396 0x396
#define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396
#define FLAG_0x397 0x397
#define FLAG_0x398 0x398
#define FLAG_0x399 0x399
#define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398
#define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH 0x399
#define FLAG_0x39A 0x39A
#define FLAG_0x39B 0x39B
#define FLAG_0x39C 0x39C
#define FLAG_0x39D 0x39D
#define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C
#define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D
#define FLAG_0x39E 0x39E
#define FLAG_0x39F 0x39F
#define FLAG_0x3A0 0x3A0
#define FLAG_0x3A1 0x3A1
#define FLAG_0x3A2 0x3A2
#define FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO 0x3A0
#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 0x3A1
#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 0x3A2
#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3
#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4
#define FLAG_0x3A5 0x3A5
#define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5
#define FLAG_0x3A6 0x3A6
#define FLAG_0x3A7 0x3A7
#define FLAG_0x3A8 0x3A8
#define FLAG_0x3A9 0x3A9
#define FLAG_HIDE_REGIROCK 0x3A7
#define FLAG_HIDE_REGICE 0x3A8
#define FLAG_HIDE_REGISTEEL 0x3A9
#define FLAG_0x3AA 0x3AA
#define FLAG_0x3AB 0x3AB
#define FLAG_0x3AC 0x3AC
#define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN 0x3AC
#define FLAG_0x3AD 0x3AD
#define FLAG_0x3AE 0x3AE
#define FLAG_0x3AF 0x3AF
#define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF
#define FLAG_0x3B0 0x3B0
#define FLAG_0x3B1 0x3B1
#define FLAG_0x3B2 0x3B2
@@ -970,23 +995,23 @@
#define FLAG_0x3BF 0x3BF
#define FLAG_0x3C0 0x3C0
#define FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION 0x3C1
#define FLAG_0x3C2 0x3C2
#define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2
#define FLAG_0x3C3 0x3C3
#define FLAG_0x3C4 0x3C4
#define FLAG_0x3C5 0x3C5
#define FLAG_0x3C6 0x3C6
#define FLAG_0x3C7 0x3C7
#define FLAG_0x3C8 0x3C8
#define FLAG_0x3C9 0x3C9
#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9
#define FLAG_0x3CA 0x3CA
#define FLAG_0x3CB 0x3CB
#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB
#define FLAG_0x3CC 0x3CC
#define FLAG_0x3CD 0x3CD
#define FLAG_0x3CE 0x3CE
#define FLAG_0x3CF 0x3CF
#define FLAG_0x3D0 0x3D0
#define FLAG_0x3D1 0x3D1
#define FLAG_0x3D2 0x3D2
#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1
#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2
#define FLAG_0x3D3 0x3D3
#define FLAG_0x3D4 0x3D4
#define FLAG_0x3D5 0x3D5
@@ -1001,7 +1026,7 @@
#define FLAG_0x3DE 0x3DE
#define FLAG_0x3DF 0x3DF
#define FLAG_0x3E0 0x3E0
#define FLAG_0x3E1 0x3E1
#define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1
#define FLAG_0x3E2 0x3E2
#define FLAG_0x3E3 0x3E3
#define FLAG_0x3E4 0x3E4
@@ -1050,7 +1075,7 @@
#define FLAG_0x40F 0x40F
#define FLAG_0x410 0x410
#define FLAG_0x411 0x411
#define FLAG_0x412 0x412
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412
#define FLAG_0x413 0x413
#define FLAG_0x414 0x414
#define FLAG_0x415 0x415
@@ -1058,11 +1083,11 @@
#define FLAG_0x417 0x417
#define FLAG_0x418 0x418
#define FLAG_0x419 0x419
#define FLAG_0x41A 0x41A
#define FLAG_0x41B 0x41B
#define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE 0x41A
#define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL 0x41B
#define FLAG_0x41C 0x41C
#define FLAG_0x41D 0x41D
#define FLAG_0x41E 0x41E
#define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL 0x41D
#define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E
#define FLAG_0x41F 0x41F
#define FLAG_0x420 0x420
#define FLAG_0x421 0x421
@@ -1078,15 +1103,16 @@
#define FLAG_0x42B 0x42B
#define FLAG_0x42C 0x42C
#define FLAG_0x42D 0x42D
#define FLAG_0x42E 0x42E
#define FLAG_0x42F 0x42F
#define FLAG_0x430 0x430
#define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F
#define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430
#define FLAG_0x431 0x431
#define FLAG_0x432 0x432
#define FLAG_0x433 0x433
#define FLAG_0x434 0x434
#define FLAG_0x435 0x435
#define FLAG_0x436 0x436
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436
#define FLAG_0x437 0x437
#define FLAG_0x438 0x438
#define FLAG_0x439 0x439
@@ -1099,18 +1125,18 @@
#define FLAG_0x440 0x440
#define FLAG_0x441 0x441
#define FLAG_0x442 0x442
#define FLAG_0x443 0x443
#define FLAG_ITEM_FIERY_PATH_TM06 0x443
#define FLAG_0x444 0x444
#define FLAG_0x445 0x445
#define FLAG_0x446 0x446
#define FLAG_0x447 0x447
#define FLAG_0x448 0x448
#define FLAG_0x449 0x449
#define FLAG_0x44A 0x44A
#define FLAG_0x44B 0x44B
#define FLAG_0x44C 0x44C
#define FLAG_0x44D 0x44D
#define FLAG_0x44E 0x44E
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B
#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E
#define FLAG_0x44F 0x44F
#define FLAG_0x450 0x450
#define FLAG_0x451 0x451
@@ -1119,7 +1145,7 @@
#define FLAG_0x454 0x454
#define FLAG_0x455 0x455
#define FLAG_0x456 0x456
#define FLAG_0x457 0x457
#define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457
#define FLAG_0x458 0x458
#define FLAG_0x459 0x459
#define FLAG_0x45A 0x45A
@@ -1132,7 +1158,7 @@
#define FLAG_0x461 0x461
#define FLAG_0x462 0x462
#define FLAG_0x463 0x463
#define FLAG_0x464 0x464
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464
#define FLAG_0x465 0x465
#define FLAG_0x466 0x466
#define FLAG_0x467 0x467
@@ -1140,7 +1166,7 @@
#define FLAG_0x469 0x469
#define FLAG_0x46A 0x46A
#define FLAG_0x46B 0x46B
#define FLAG_0x46C 0x46C
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C
#define FLAG_0x46D 0x46D
#define FLAG_0x46E 0x46E
#define FLAG_0x46F 0x46F
@@ -1170,8 +1196,8 @@
#define FLAG_0x487 0x487
#define FLAG_0x488 0x488
#define FLAG_0x489 0x489
#define FLAG_0x48A 0x48A
#define FLAG_0x48B 0x48B
#define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A
#define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B
#define FLAG_0x48C 0x48C
#define FLAG_0x48D 0x48D
#define FLAG_0x48E 0x48E