begin event flag names, add temporary hidden item macro
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+2
-2
@@ -1124,7 +1124,7 @@ static void Blender_SetPlayerNamesLocal(u8 opponentsNum)
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sBerryBlenderData->playersNo = 2;
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StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
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if (!FlagGet(FLAG_0x340))
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if (!FlagGet(FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS))
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StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MASTER]);
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else
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StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISTER]);
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@@ -1647,7 +1647,7 @@ static void sub_80808D4(void)
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if (gSpecialVar_0x8004 == 1)
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{
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if (!FlagGet(FLAG_0x340))
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if (!FlagGet(FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS))
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sBerryBlenderData->field_120[0] = CreateTask(sub_8081224, 10);
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else
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sBerryBlenderData->field_120[0] = CreateTask(sUnknown_083399EC[0], 10);
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