Document some warp/field screen effect

This commit is contained in:
GriffinR
2019-12-17 03:24:44 -05:00
parent fee36224ed
commit d1cf9006fb
43 changed files with 428 additions and 413 deletions
+3 -3
View File
@@ -3745,7 +3745,7 @@ static void Task_HandleFieldMoveExitAreaYesNoInput(u8 taskId)
bool8 FieldCallback_PrepareFadeInFromMenu(void)
{
pal_fill_black();
FadeInFromBlack();
CreateTask(Task_FieldMoveWaitForFade, 8);
return TRUE;
}
@@ -6143,7 +6143,7 @@ static void BufferMonSelection(void)
bool8 CB2_FadeFromPartyMenu(void)
{
pal_fill_black();
FadeInFromBlack();
CreateTask(Task_PartyMenuWaitForFade, 10);
return TRUE;
}
@@ -6268,7 +6268,7 @@ static void Task_BattlePyramidChooseMonHeldItems(u8 taskId)
void MoveDeleterChooseMoveToForget(void)
{
ShowPokemonSummaryScreen(PSS_MODE_SELECT_MOVE, gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField);
gFieldCallback = FieldCallback_ReturnToEventScript2;
gFieldCallback = FieldCB_ContinueScriptHandleMusic;
}
void GetNumMovesSelectedMonHas(void)