Decompile battle_anim_effects_1.c

This commit is contained in:
Marcus Huderle
2018-12-16 11:35:10 -06:00
parent 9c5fa4a787
commit d1e6e705cc
10 changed files with 5540 additions and 11657 deletions

View File

@@ -132,6 +132,12 @@ u8 sub_80A80C8(struct Task *task);
void sub_80A8EE4(struct Sprite *);
void sub_80A67F4(struct Sprite *);
void sub_80A6D48(u32 bgId, const void *src);
void sub_80A7160(struct Sprite *sprite);
bool8 sub_80A70E8(struct Sprite *sprite);
void sub_80A70C0(struct Sprite *sprite);
void TranslateMonBGUntil(struct Sprite *sprite);
void TranslateSpriteOverDuration(struct Sprite *sprite);
void sub_80A77C8(struct Sprite *sprite);
enum
{

View File

@@ -1,6 +1,8 @@
#ifndef GUARD_BATTLE_INTERFACE_H
#define GUARD_BATTLE_INTERFACE_H
#include "battle_controllers.h"
enum
{
HP_CURRENT,