Start battle_anim_mons doc

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GriffinR committed 2021-11-08 11:46:13 -05:00
1 parent 1548e902cd
commit d20341646a
11 files changed
+154 -102

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@@ -538,7 +538,7 @@ static void AnimUnusedIceCrystalThrow(struct Sprite *sprite)
sprite->data[2] = gBattleAnimArgs[2] + targetX;
sprite->data[3] = gBattleAnimArgs[1] + attackerY;
sprite->data[4] = gBattleAnimArgs[3] + targetY;
sub_80A64EC(sprite);
ConvertPosDataToTranslateLinearData(sprite);
for (;(targetX >= -32 && targetX <= DISPLAY_WIDTH + 32) && (targetY >= -32 && targetY <= DISPLAY_HEIGHT + 32);
targetX += sprite->data[1], targetY += sprite->data[2])
@@ -557,7 +557,7 @@ static void AnimUnusedIceCrystalThrow(struct Sprite *sprite)
sprite->data[2] = targetX;
sprite->data[3] = attackerY;
sprite->data[4] = targetY;
sub_80A64EC(sprite);
ConvertPosDataToTranslateLinearData(sprite);
sprite->data[3] = gBattleAnimArgs[5];
sprite->data[4] = gBattleAnimArgs[6];
sprite->callback = AnimUnusedIceCrystalThrow_Step;