change battle variables names

This commit is contained in:
DizzyEggg
2017-11-26 18:07:00 +01:00
parent 59f64c622b
commit d48392e677
7 changed files with 89 additions and 89 deletions

View File

@@ -76,7 +76,7 @@ extern u8 gBattleMoveFlags;
extern u8 gBattleCommunication[];
extern u16 gLastLandedMoves[4];
extern u16 gLastHitByType[4];
extern u16 gLastMoves[4];
extern u16 gLastResultingMoves[4];
extern u8 gLastHitBy[4];
extern u8 gStringBank;
extern u16 gDynamicBasePower;
@@ -99,9 +99,9 @@ extern u8 gCurrentTurnActionNumber;
extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
extern u16 gLockedMoves[BATTLE_BANKS_COUNT];
extern u16 gPartnerTrainerId;
extern u16 gOriginallyUsedMove;
extern u16 gOriginallyLastPrintedMoves[BATTLE_BANKS_COUNT];
extern u16 gOriginallyLastMoves[BATTLE_BANKS_COUNT];
extern u16 gChosenMove;
extern u16 gLastPrintedMoves[BATTLE_BANKS_COUNT];
extern u16 gLastMoves[BATTLE_BANKS_COUNT];
extern u16 gTrainerBattleOpponent_A;
extern u16 gTrainerBattleOpponent_B;
extern u8 gUnknown_020241E9;
@@ -4860,10 +4860,10 @@ static void atk49_moveend(void)
effect = FALSE;
if (gOriginallyUsedMove == 0xFFFF)
if (gChosenMove == 0xFFFF)
originallyUsedMove = 0;
else
originallyUsedMove = gOriginallyUsedMove;
originallyUsedMove = gChosenMove;
arg1 = gBattlescriptCurrInstr[1];
arg2 = gBattlescriptCurrInstr[2];
@@ -4934,14 +4934,14 @@ static void atk49_moveend(void)
break;
case 6: // update choice band move
if (!(gHitMarker & HITMARKER_OBEYS) || holdEffectAtk != HOLD_EFFECT_CHOICE_BAND
|| gOriginallyUsedMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF))
|| gChosenMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF))
goto LOOP;
if (gOriginallyUsedMove == MOVE_BATON_PASS && !(gBattleMoveFlags & MOVESTATUS_FAILED))
if (gChosenMove == MOVE_BATON_PASS && !(gBattleMoveFlags & MOVESTATUS_FAILED))
{
gBattleScripting.atk49_state++;
break;
}
*choicedMoveAtk = gOriginallyUsedMove;
*choicedMoveAtk = gChosenMove;
LOOP:
{
for (i = 0; i < 4; i++)
@@ -5036,7 +5036,7 @@ static void atk49_moveend(void)
}
if (gHitMarker & HITMARKER_ATTACKSTRING_PRINTED)
{
gOriginallyLastPrintedMoves[gBankAttacker] = gOriginallyUsedMove;
gLastPrintedMoves[gBankAttacker] = gChosenMove;
}
if (!(gAbsentBankFlags & gBitTable[gBankAttacker])
&& !(gBattleStruct->field_91 & gBitTable[gBankAttacker])
@@ -5044,13 +5044,13 @@ static void atk49_moveend(void)
{
if (gHitMarker & HITMARKER_OBEYS)
{
gOriginallyLastMoves[gBankAttacker] = gOriginallyUsedMove;
gLastMoves[gBankAttacker] = gCurrentMove;
gLastMoves[gBankAttacker] = gChosenMove;
gLastResultingMoves[gBankAttacker] = gCurrentMove;
}
else
{
gOriginallyLastMoves[gBankAttacker] = 0xFFFF;
gLastMoves[gBankAttacker] = 0xFFFF;
gLastResultingMoves[gBankAttacker] = 0xFFFF;
}
if (!(gHitMarker & HITMARKER_FAINTED(gBankTarget)))
@@ -5058,9 +5058,9 @@ static void atk49_moveend(void)
if (gHitMarker & HITMARKER_OBEYS && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
{
if (gOriginallyUsedMove == 0xFFFF)
if (gChosenMove == 0xFFFF)
{
gLastLandedMoves[gBankTarget] = gOriginallyUsedMove;
gLastLandedMoves[gBankTarget] = gChosenMove;
}
else
{
@@ -5083,16 +5083,16 @@ static void atk49_moveend(void)
{
u8 target, attacker;
*(gBattleStruct->mirrorMoves + gBankTarget * 2 + 0) = gOriginallyUsedMove;
*(gBattleStruct->mirrorMoves + gBankTarget * 2 + 1) = gOriginallyUsedMove >> 8;
*(gBattleStruct->mirrorMoves + gBankTarget * 2 + 0) = gChosenMove;
*(gBattleStruct->mirrorMoves + gBankTarget * 2 + 1) = gChosenMove >> 8;
target = gBankTarget;
attacker = gBankAttacker;
*(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = gOriginallyUsedMove;
*(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = gChosenMove;
target = gBankTarget;
attacker = gBankAttacker;
*(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = gOriginallyUsedMove >> 8;
*(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = gChosenMove >> 8;
}
gBattleScripting.atk49_state++;
break;
@@ -6386,7 +6386,7 @@ static void atk63_jumptorandomattack(void)
if (gBattlescriptCurrInstr[1] != 0)
gCurrentMove = gRandomMove;
else
gOriginallyUsedMove = gCurrentMove = gRandomMove;
gChosenMove = gCurrentMove = gRandomMove;
gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
}
@@ -7131,7 +7131,7 @@ static void atk76_various(void)
static void atk77_setprotectlike(void) // protect and endure
{
bool8 notLastTurn = TRUE;
u16 lastMove = gLastMoves[gBankAttacker];
u16 lastMove = gLastResultingMoves[gBankAttacker];
if (lastMove != MOVE_PROTECT && lastMove != MOVE_DETECT && lastMove != MOVE_ENDURE)
gDisableStructs[gBankAttacker].protectUses = 0;
@@ -8352,7 +8352,7 @@ static void atk9A_setfocusenergy(void)
static void atk9B_transformdataexecution(void)
{
gOriginallyUsedMove = 0xFFFF;
gChosenMove = 0xFFFF;
gBattlescriptCurrInstr++;
if (gBattleMons[gBankTarget].status2 & STATUS2_TRANSFORMED
|| gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE)
@@ -8432,12 +8432,12 @@ static bool8 IsMoveUncopyableByMimic(u16 move)
static void atk9D_mimicattackcopy(void)
{
gOriginallyUsedMove = 0xFFFF;
gChosenMove = 0xFFFF;
if (IsMoveUncopyableByMimic(gOriginallyLastMoves[gBankTarget])
if (IsMoveUncopyableByMimic(gLastMoves[gBankTarget])
|| gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED
|| gOriginallyLastMoves[gBankTarget] == 0
|| gOriginallyLastMoves[gBankTarget] == 0xFFFF)
|| gLastMoves[gBankTarget] == 0
|| gLastMoves[gBankTarget] == 0xFFFF)
{
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
}
@@ -8447,20 +8447,20 @@ static void atk9D_mimicattackcopy(void)
for (i = 0; i < 4; i++)
{
if (gBattleMons[gBankAttacker].moves[i] == gOriginallyLastMoves[gBankTarget])
if (gBattleMons[gBankAttacker].moves[i] == gLastMoves[gBankTarget])
break;
}
if (i == 4)
{
gBattleMons[gBankAttacker].moves[gCurrMovePos] = gOriginallyLastMoves[gBankTarget];
if (gBattleMoves[gOriginallyLastMoves[gBankTarget]].pp < 5)
gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gOriginallyLastMoves[gBankTarget]].pp;
gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastMoves[gBankTarget];
if (gBattleMoves[gLastMoves[gBankTarget]].pp < 5)
gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastMoves[gBankTarget]].pp;
else
gBattleMons[gBankAttacker].pp[gCurrMovePos] = 5;
PREPARE_MOVE_BUFFER(gBattleTextBuff1, gOriginallyLastMoves[gBankTarget])
PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastMoves[gBankTarget])
gDisableStructs[gBankAttacker].unk18_b |= gBitTable[gCurrMovePos];
gBattlescriptCurrInstr += 5;
@@ -8575,7 +8575,7 @@ static void atkA3_disablelastusedattack(void)
for (i = 0; i < 4; i++)
{
if (gBattleMons[gBankTarget].moves[i] == gOriginallyLastMoves[gBankTarget])
if (gBattleMons[gBankTarget].moves[i] == gLastMoves[gBankTarget])
break;
}
if (gDisableStructs[gBankTarget].disabledMove == 0
@@ -8600,13 +8600,13 @@ static void atkA4_trysetencore(void)
for (i = 0; i < 4; i++)
{
if (gBattleMons[gBankTarget].moves[i] == gOriginallyLastMoves[gBankTarget])
if (gBattleMons[gBankTarget].moves[i] == gLastMoves[gBankTarget])
break;
}
if (gOriginallyLastMoves[gBankTarget] == MOVE_STRUGGLE
|| gOriginallyLastMoves[gBankTarget] == MOVE_ENCORE
|| gOriginallyLastMoves[gBankTarget] == MOVE_MIRROR_MOVE)
if (gLastMoves[gBankTarget] == MOVE_STRUGGLE
|| gLastMoves[gBankTarget] == MOVE_ENCORE
|| gLastMoves[gBankTarget] == MOVE_MIRROR_MOVE)
{
i = 4;
}
@@ -8726,13 +8726,13 @@ static void atkA7_setalwayshitflag(void)
static void atkA8_copymovepermanently(void) // sketch
{
gOriginallyUsedMove = 0xFFFF;
gChosenMove = 0xFFFF;
if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED)
&& gOriginallyLastPrintedMoves[gBankTarget] != MOVE_STRUGGLE
&& gOriginallyLastPrintedMoves[gBankTarget] != 0
&& gOriginallyLastPrintedMoves[gBankTarget] != 0xFFFF
&& gOriginallyLastPrintedMoves[gBankTarget] != MOVE_SKETCH)
&& gLastPrintedMoves[gBankTarget] != MOVE_STRUGGLE
&& gLastPrintedMoves[gBankTarget] != 0
&& gLastPrintedMoves[gBankTarget] != 0xFFFF
&& gLastPrintedMoves[gBankTarget] != MOVE_SKETCH)
{
s32 i;
@@ -8740,7 +8740,7 @@ static void atkA8_copymovepermanently(void) // sketch
{
if (gBattleMons[gBankAttacker].moves[i] == MOVE_SKETCH)
continue;
if (gBattleMons[gBankAttacker].moves[i] == gOriginallyLastPrintedMoves[gBankTarget])
if (gBattleMons[gBankAttacker].moves[i] == gLastPrintedMoves[gBankTarget])
break;
}
@@ -8752,8 +8752,8 @@ static void atkA8_copymovepermanently(void) // sketch
{
struct MovePpInfo movePpData;
gBattleMons[gBankAttacker].moves[gCurrMovePos] = gOriginallyLastPrintedMoves[gBankTarget];
gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gOriginallyLastPrintedMoves[gBankTarget]].pp;
gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastPrintedMoves[gBankTarget];
gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastPrintedMoves[gBankTarget]].pp;
gActiveBank = gBankAttacker;
for (i = 0; i < 4; i++)
@@ -8766,7 +8766,7 @@ static void atkA8_copymovepermanently(void) // sketch
EmitSetMonData(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct MovePpInfo), &movePpData);
MarkBufferBankForExecution(gActiveBank);
PREPARE_MOVE_BUFFER(gBattleTextBuff1, gOriginallyLastPrintedMoves[gBankTarget])
PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastPrintedMoves[gBankTarget])
gBattlescriptCurrInstr += 5;
}
@@ -8899,14 +8899,14 @@ static void atkAC_remaininghptopower(void)
static void atkAD_tryspiteppreduce(void)
{
if (gOriginallyLastMoves[gBankTarget] != 0
&& gOriginallyLastMoves[gBankTarget] != 0xFFFF)
if (gLastMoves[gBankTarget] != 0
&& gLastMoves[gBankTarget] != 0xFFFF)
{
s32 i;
for (i = 0; i < 4; i++)
{
if (gOriginallyLastMoves[gBankTarget] == gBattleMons[gBankTarget].moves[i])
if (gLastMoves[gBankTarget] == gBattleMons[gBankTarget].moves[i])
break;
}
@@ -8916,7 +8916,7 @@ static void atkAD_tryspiteppreduce(void)
if (gBattleMons[gBankTarget].pp[i] < ppToDeduct)
ppToDeduct = gBattleMons[gBankTarget].pp[i];
PREPARE_MOVE_BUFFER(gBattleTextBuff1, gOriginallyLastMoves[gBankTarget])
PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastMoves[gBankTarget])
ConvertIntToDecimalStringN(gBattleTextBuff2, ppToDeduct, 0, 1);