Decimal paletteNums

This commit is contained in:
Martin Griffin
2022-08-19 16:32:00 +01:00
parent 5719a7f7bc
commit d57442a511
103 changed files with 1032 additions and 1032 deletions
+2 -2
View File
@@ -436,7 +436,7 @@ void AnimTask_MoveAttackerMementoShadow(u8 taskId)
{
task->data[10] = gBattle_BG2_Y;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG2);
FillPalette(RGB_BLACK, BG_PLTT_ID(0x9), PLTT_SIZE_4BPP);
FillPalette(RGB_BLACK, BG_PLTT_ID(9), PLTT_SIZE_4BPP);
scanlineParams.dmaDest = &REG_BG2VOFS;
var0 = WINOUT_WIN01_BG2;
if (!IsContest())
@@ -571,7 +571,7 @@ void AnimTask_MoveTargetMementoShadow(u8 taskId)
else
{
task->data[10] = gBattle_BG2_Y;
FillPalette(RGB_BLACK, BG_PLTT_ID(0x9), PLTT_SIZE_4BPP);
FillPalette(RGB_BLACK, BG_PLTT_ID(9), PLTT_SIZE_4BPP);
}
SetAllBattlersSpritePriority(3);