Decimal paletteNums
This commit is contained in:
+3
-3
@@ -514,7 +514,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
BeginNormalPaletteFade(0x7FFFFF1C, 4, 0, 8, RGB_BLACK);
|
||||
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
|
||||
LoadCompressedSpriteSheet(sBattleArenaJudgementSymbolsSpriteSheet);
|
||||
LoadCompressedPalette(gBattleArenaJudgementSymbolsPalette, OBJ_PLTT_ID(0xF), PLTT_SIZE_4BPP);
|
||||
LoadCompressedPalette(gBattleArenaJudgementSymbolsPalette, OBJ_PLTT_ID(15), PLTT_SIZE_4BPP);
|
||||
gBattle_WIN0H = 0xFF;
|
||||
gBattle_WIN0V = 0x70;
|
||||
(*state)++;
|
||||
@@ -894,7 +894,7 @@ static void BufferArenaOpponentName(void)
|
||||
void DrawArenaRefereeTextBox(void)
|
||||
{
|
||||
u8 width = 27;
|
||||
u8 palNum = 0x7;
|
||||
u8 palNum = 7;
|
||||
|
||||
FillBgTilemapBufferRect(0, 0, 254, 14, 1, 6, palNum);
|
||||
FillBgTilemapBufferRect(0, 0, 32, 14, 1, 6, palNum);
|
||||
@@ -918,7 +918,7 @@ void EraseArenaRefereeTextBox(void)
|
||||
{
|
||||
u8 width;
|
||||
u8 height;
|
||||
u8 palNum = 0x0;
|
||||
u8 palNum = 0;
|
||||
|
||||
FillBgTilemapBufferRect(0, 3, 0, 14, 1, 1, palNum);
|
||||
height = 4;
|
||||
|
||||
Reference in New Issue
Block a user