Decimal paletteNums
This commit is contained in:
+14
-14
@@ -473,7 +473,7 @@ static const struct WindowTemplate sWindowTemplate_Rankings =
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.tilemapTop = 4,
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.width = 24,
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.height = 13,
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.paletteNum = 0xF,
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.paletteNum = 15,
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.baseBlock = 1
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};
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@@ -485,7 +485,7 @@ static const struct WindowTemplate sWindowTemplates_PlayerNames[MAX_RFU_PLAYERS
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.tilemapTop = 0,
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.width = 9,
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.height = 2,
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.paletteNum = 0x8,
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.paletteNum = 8,
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.baseBlock = 1005
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},
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{
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@@ -494,7 +494,7 @@ static const struct WindowTemplate sWindowTemplates_PlayerNames[MAX_RFU_PLAYERS
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.tilemapTop = 3,
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.width = 9,
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.height = 2,
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.paletteNum = 0x8,
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.paletteNum = 8,
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.baseBlock = 987
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},
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{
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@@ -503,7 +503,7 @@ static const struct WindowTemplate sWindowTemplates_PlayerNames[MAX_RFU_PLAYERS
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.tilemapTop = 6,
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.width = 9,
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.height = 2,
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.paletteNum = 0x8,
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.paletteNum = 8,
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.baseBlock = 969
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},
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{
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@@ -512,7 +512,7 @@ static const struct WindowTemplate sWindowTemplates_PlayerNames[MAX_RFU_PLAYERS
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.tilemapTop = 3,
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.width = 9,
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.height = 2,
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.paletteNum = 0x8,
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.paletteNum = 8,
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.baseBlock = 951
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},
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{
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@@ -521,7 +521,7 @@ static const struct WindowTemplate sWindowTemplates_PlayerNames[MAX_RFU_PLAYERS
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.tilemapTop = 6,
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.width = 9,
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.height = 2,
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.paletteNum = 0x8,
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.paletteNum = 8,
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.baseBlock = 933
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},
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DUMMY_WIN_TEMPLATE,
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@@ -535,7 +535,7 @@ static const struct WindowTemplate sWindowTemplates_Results[] =
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.tilemapTop = 2,
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.width = 20,
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.height = 16,
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.paletteNum = 0xF,
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.paletteNum = 15,
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.baseBlock = 1
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},
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[STATE_RESULTS_RANDOM - RESULTS_STATE_START] = {
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@@ -544,7 +544,7 @@ static const struct WindowTemplate sWindowTemplates_Results[] =
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.tilemapTop = 2,
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.width = 20,
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.height = 16,
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.paletteNum = 0xF,
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.paletteNum = 15,
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.baseBlock = 1
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},
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[STATE_RESULTS_CRUSHING - RESULTS_STATE_START] = {
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@@ -553,7 +553,7 @@ static const struct WindowTemplate sWindowTemplates_Results[] =
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.tilemapTop = 2,
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.width = 22,
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.height = 16,
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.paletteNum = 0xF,
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.paletteNum = 15,
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.baseBlock = 1
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},
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DUMMY_WIN_TEMPLATE,
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@@ -1235,7 +1235,7 @@ static s32 ShowGameDisplay(void)
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gPaletteFade.bufferTransferDisabled = TRUE;
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break;
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case 7:
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LoadPalette(gBerryCrush_Crusher_Pal, BG_PLTT_ID(0x0), 12 * PLTT_SIZE_4BPP);
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LoadPalette(gBerryCrush_Crusher_Pal, BG_PLTT_ID(0), 12 * PLTT_SIZE_4BPP);
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CopyToBgTilemapBuffer(1, sCrusherTop_Tilemap, 0, 0);
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CopyToBgTilemapBuffer(2, sContainerCap_Tilemap, 0, 0);
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CopyToBgTilemapBuffer(3, sBg_Tilemap, 0, 0);
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@@ -1751,8 +1751,8 @@ static bool32 OpenResultsWindow(struct BerryCrushGame *game, struct BerryCrushGa
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FillWindowPixelBuffer(gfx->resultsWindowId, PIXEL_FILL(0));
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break;
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case 2:
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LoadUserWindowBorderGfx_(gfx->resultsWindowId, 541, BG_PLTT_ID(0xD));
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DrawStdFrameWithCustomTileAndPalette(gfx->resultsWindowId, FALSE, 541, 0xD);
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LoadUserWindowBorderGfx_(gfx->resultsWindowId, 541, BG_PLTT_ID(13));
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DrawStdFrameWithCustomTileAndPalette(gfx->resultsWindowId, FALSE, 541, 13);
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break;
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case 3:
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playerCountIdx = game->playerCount - 2;
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@@ -1809,8 +1809,8 @@ static void Task_ShowRankings(u8 taskId)
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tWindowId = AddWindow(&sWindowTemplate_Rankings);
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PutWindowTilemap(tWindowId);
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FillWindowPixelBuffer(tWindowId, PIXEL_FILL(0));
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LoadUserWindowBorderGfx_(tWindowId, 541, BG_PLTT_ID(0xD));
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DrawStdFrameWithCustomTileAndPalette(tWindowId, FALSE, 541, 0xD);
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LoadUserWindowBorderGfx_(tWindowId, 541, BG_PLTT_ID(13));
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DrawStdFrameWithCustomTileAndPalette(tWindowId, FALSE, 541, 13);
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break;
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case 1:
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// Print header text
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