Misc overworld documentation
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@@ -89,7 +89,7 @@ static void palette_bg_faded_fill_black(void)
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void pal_fill_for_maplights(void)
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{
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u8 previousMapType = GetLastUsedWarpMapType();
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switch (GetMapPairFadeFromType(previousMapType, Overworld_GetMapTypeOfSaveblockLocation()))
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switch (GetMapPairFadeFromType(previousMapType, GetCurrentMapType()))
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{
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case 0:
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palette_bg_faded_fill_black();
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@@ -115,7 +115,7 @@ void pal_fill_black(void)
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void WarpFadeScreen(void)
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{
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u8 currentMapType = Overworld_GetMapTypeOfSaveblockLocation();
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u8 currentMapType = GetCurrentMapType();
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switch (GetMapPairFadeToType(currentMapType, GetDestinationWarpMapHeader()->mapType))
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{
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case 0:
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