evolution table
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@@ -34,3 +34,19 @@
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.set BODY_COLOR_PINK, 0x09
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.set SUMMARY_SCREEN_FLIP_SPRITE, 0x80
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.set EVO_FRIENDSHIP, 0x0001 ; Pokémon levels up with friendship ≥ 220
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.set EVO_FRIENDSHIP_DAY, 0x0002 ; Pokémon levels up during the day with friendship ≥ 220
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.set EVO_FRIENDSHIP_NIGHT, 0x0003 ; Pokémon levels up at night with friendship ≥ 220
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.set EVO_LEVEL, 0x0004 ; Pokémon reaches the specified level
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.set EVO_TRADE, 0x0005 ; Pokémon is traded
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.set EVO_TRADE_ITEM, 0x0006 ; Pokémon is traded while it's holding the specified item
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.set EVO_ITEM, 0x0007 ; specified item is used on Pokémon
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.set EVO_LEVEL_ATK_GT_DEF, 0x0008 ; Pokémon reaches the specified level with attack > defense
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.set EVO_LEVEL_ATK_EQ_DEF, 0x0009 ; Pokémon reaches the specified level with attack = defense
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.set EVO_LEVEL_ATK_LT_DEF, 0x000a ; Pokémon reaches the specified level with attack < defense
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.set EVO_LEVEL_SILCOON, 0x000b ; Pokémon reaches the specified level with a Silcoon personality value
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.set EVO_LEVEL_CASCOON, 0x000c ; Pokémon reaches the specified level with a Cascoon personality value
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.set EVO_LEVEL_NINJASK, 0x000d ; Pokémon reaches the specified level (special value for Ninjask)
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.set EVO_LEVEL_SHEDINJA, 0x000e ; Pokémon reaches the specified level (special value for Shedinja)
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.set EVO_BEAUTY, 0x000f ; Pokémon levels up with beauty ≥ specified value
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