More DISPLAY_WIDTH/HEIGHT constant usage

This commit is contained in:
GriffinR
2023-08-10 01:42:38 -04:00
parent 18319e8da3
commit d5d46bb438
15 changed files with 62 additions and 65 deletions

View File

@@ -3578,13 +3578,13 @@ static void AnimFlyingParticle(struct Sprite *sprite)
{
sprite->data[4] = 0;
sprite->data[2] = gBattleAnimArgs[3];
sprite->x = 0xFFF0;
sprite->x = -16;
}
else
{
sprite->data[4] = 1;
sprite->data[2] = -gBattleAnimArgs[3];
sprite->x = 0x100;
sprite->x = DISPLAY_WIDTH + 16;
}
sprite->data[1] = gBattleAnimArgs[1];
@@ -3623,7 +3623,7 @@ static void AnimFlyingParticle_Step(struct Sprite *sprite)
sprite->data[0] = (sprite->data[3] * a) & 0xFF;
if (!sprite->data[4])
{
if (sprite->x2 + sprite->x <= 0xF7)
if (sprite->x2 + sprite->x < DISPLAY_WIDTH + 8)
return;
}
else