More DISPLAY_WIDTH/HEIGHT constant usage

This commit is contained in:
GriffinR
2023-08-10 01:42:38 -04:00
parent 18319e8da3
commit d5d46bb438
15 changed files with 62 additions and 65 deletions

View File

@@ -1195,7 +1195,7 @@ static void Task_Scene1_Load(u8 taskId)
CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_ID(0)], &gPlttBufferUnfaded[OBJ_PLTT_ID(11) + 4], PLTT_SIZEOF(16 - 4));
CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_ID(0)], &gPlttBufferUnfaded[OBJ_PLTT_ID(10) + 5], PLTT_SIZEOF(16 - 5));
CpuCopy16(&gPlttBufferUnfaded[OBJ_PLTT_ID(0)], &gPlttBufferUnfaded[OBJ_PLTT_ID( 9) + 6], PLTT_SIZEOF(16 - 6));
CreateGameFreakLogoSprites(120, 80, 0);
CreateGameFreakLogoSprites(DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, 0);
gTasks[taskId].sBigDropSpriteId = CreateWaterDrop(236, -14, 0x200, 1, 0x78, FALSE);
gTasks[taskId].func = Task_Scene1_FadeIn;
}
@@ -1722,7 +1722,7 @@ static void Task_Scene3_Load(u8 taskId)
gTasks[taskId].tZoomDiv = 0;
gTasks[taskId].tZoomDivSpeed = 0;
gTasks[taskId].data[3] = 0;
PanFadeAndZoomScreen(0x78, 0x50, 0, 0);
PanFadeAndZoomScreen(DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, 0, 0);
ResetSpriteData();
FreeAllSpritePalettes();
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_WHITEALPHA);
@@ -1746,7 +1746,7 @@ static void Task_Scene3_SpinPokeball(u8 taskId)
gTasks[taskId].func = Task_Scene3_WaitGroudon;
}
PanFadeAndZoomScreen(0x78, 0x50, SAFE_DIV(0x10000, gTasks[taskId].tZoomDiv), gTasks[taskId].tAlpha);
PanFadeAndZoomScreen(DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, SAFE_DIV(0x10000, gTasks[taskId].tZoomDiv), gTasks[taskId].tAlpha);
if (gIntroFrameCounter == TIMER_POKEBALL_FADE)
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_WHITEALPHA);
@@ -1848,7 +1848,7 @@ static void Task_Scene3_StartGroudon(u8 taskId)
{
gTasks[taskId].tState = 0;
gTasks[taskId].func = Task_Scene3_Groudon;
ScanlineEffect_InitWave(0, 160, 4, 4, 1, SCANLINE_EFFECT_REG_BG1HOFS, FALSE);
ScanlineEffect_InitWave(0, DISPLAY_HEIGHT, 4, 4, 1, SCANLINE_EFFECT_REG_BG1HOFS, FALSE);
}
#define tScreenX data[1]
@@ -2058,7 +2058,7 @@ static void Task_Scene3_LoadKyogre(u8 taskId)
gTasks[taskId].tDelay = 16;
gTasks[taskId].tZoom = 256;
PanFadeAndZoomScreen(gTasks[taskId].tScreenX, gTasks[taskId].tScreenY, gTasks[taskId].tZoom, 0);
ScanlineEffect_InitWave(0, 0xA0, 4, 4, 1, SCANLINE_EFFECT_REG_BG1VOFS, FALSE);
ScanlineEffect_InitWave(0, DISPLAY_HEIGHT, 4, 4, 1, SCANLINE_EFFECT_REG_BG1VOFS, FALSE);
}
static void Task_Scene3_Kyogre(u8 taskId)