Use region map section constants in map headers
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@@ -5,7 +5,7 @@ BattlePyramidSquare02: @ 8484F7C
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.4byte 0x0
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.2byte 65535
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.2byte 363
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.byte 87
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.byte MAPSEC_DYNAMIC
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.byte 0
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.byte 0
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.byte 8
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