Battle code enums in case switches

This commit is contained in:
DizzyEggg
2018-08-03 00:13:44 +02:00
parent 759bc2671c
commit d6537c811b
4 changed files with 115 additions and 61 deletions

View File

@@ -59,8 +59,8 @@ u8 TrySetCantSelectMoveBattleScript(void);
u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check);
bool8 AreAllMovesUnusable(void);
u8 GetImprisonedMovesCount(u8 battlerId, u16 move);
u8 UpdateTurnCounters(void);
u8 TurnBasedEffects(void);
u8 DoFieldEndTurnEffects(void);
u8 DoBattlerEndTurnEffects(void);
bool8 HandleWishPerishSongOnTurnEnd(void);
bool8 HandleFaintedMonActions(void);
void TryClearRageStatuses(void);