Add usage of battle strings table offset constant
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@@ -741,7 +741,7 @@ void BattleArena_AddSkillPoints(u8 battler)
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}
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}
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void BattleArena_DeductMindPoints(u8 battler, u16 stringId)
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void BattleArena_DeductSkillPoints(u8 battler, u16 stringId)
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{
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s8 *skillPoints = gBattleStruct->arenaSkillPoints;
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