Port/decompile fieldmap.c

This commit is contained in:
Diegoisawesome
2018-05-09 05:07:56 -05:00
parent 867b496f2e
commit d66c1c642c
20 changed files with 1091 additions and 2334 deletions

View File

@@ -137,7 +137,6 @@ extern void trainer_hill_map_load_related(void);
extern void sub_8087D74(void);
extern void battle_pyramid_map_load_related(u8);
extern void sub_80B00E8(u8);
extern void UpdateTVScreensOnMap(u32, u32);
extern void sub_80E9238(u8);
extern void sub_81A3908(void);
extern void sub_81AA2F8(void);
@@ -614,12 +613,12 @@ bool32 warp_data_is_not_neg_1(struct WarpData *warp)
return TRUE;
}
const struct MapHeader *Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
{
return gMapGroups[mapGroup][mapNum];
}
const struct MapHeader *warp1_get_mapheader(void)
struct MapHeader const *const warp1_get_mapheader(void)
{
return Overworld_GetMapHeaderByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
}