event_object_movement cleanup
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@@ -47,7 +47,7 @@ enum ReflectionTypes
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#define GROUND_EFFECT_FLAG_HOT_SPRINGS (1 << 18)
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#define GROUND_EFFECT_FLAG_SEAWEED (1 << 19)
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struct UnkStruct_085094AC
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struct StepAnimTable
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{
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const union AnimCmd *const *anims;
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u8 animPos[4];
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@@ -174,7 +174,6 @@ void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
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bool8 IsZCoordMismatchAt(u8, s16, s16);
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void UnfreezeObjectEvent(struct ObjectEvent *);
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u8 FindLockedObjectEventIndex(struct ObjectEvent *);
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bool8 obj_npc_ministep(struct Sprite *sprite);
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void SetAndStartSpriteAnim(struct Sprite *, u8, u8);
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bool8 SpriteAnimEnded(struct Sprite *);
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void UnfreezeObjectEvents(void);
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