event_object_movement cleanup
This commit is contained in:
@@ -706,8 +706,8 @@ u8 (*const gMovementActionFuncs_WalkNormalRight[])(struct ObjectEvent *, struct
|
||||
MovementAction_PauseSpriteAnim,
|
||||
};
|
||||
|
||||
const s16 gUnknown_0850DFBC[] = {0, 1, 1};
|
||||
const s16 gUnknown_0850DFC2[] = {0, 0, 1};
|
||||
static const s16 sJumpInitDisplacements[] = {0, 1, 1};
|
||||
static const s16 sJumpDisplacements[] = {0, 0, 1};
|
||||
|
||||
u8 (*const gMovementActionFuncs_Jump2Down[])(struct ObjectEvent *, struct Sprite *) = {
|
||||
MovementAction_Jump2Down_Step0,
|
||||
|
||||
@@ -1143,7 +1143,8 @@ static const union AffineAnimCmd *const sAffineAnimTable_KyogreGroudon[] = {
|
||||
sAffineAnim_KyogreGroudon_DipEast, // Unused
|
||||
};
|
||||
|
||||
const struct UnkStruct_085094AC gUnknown_085094AC[] = {
|
||||
// For animations with alternating steps
|
||||
static const struct StepAnimTable sStepAnimTables[] = {
|
||||
{
|
||||
.anims = sAnimTable_QuintyPlump,
|
||||
.animPos = {1, 3, 0, 2},
|
||||
|
||||
Reference in New Issue
Block a user