battle 4 up to a8
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@@ -19,7 +19,6 @@ extern struct BattleEnigmaBerry gEnigmaBerries[];
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extern u16 gBattleMovePower;
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extern u16 gTrainerBattleOpponent_A;
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u8 CountAliveMonsInBattle(u8);
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bool8 ShouldGetStatBadgeBoost(u16 flagId, u8 bank);
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extern const struct BattleMove gBattleMoves[];
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