Cleanup mevent2
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@@ -42,10 +42,10 @@
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#include "player_pc.h"
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#include "field_specials.h"
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#include "berry_powder.h"
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#include "mevent.h"
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extern void copy_strings_to_sav1(void);
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extern void sub_801AFD8(void);
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extern void ResetPokeJumpResults(void);
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extern const u8 EventScript_ResetAllMapFlags[];
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