Merge remote-tracking branch 'pret/master' into trade

This commit is contained in:
Diegoisawesome
2018-12-25 15:03:13 -06:00
517 changed files with 41317 additions and 67419 deletions
+78 -43
View File
@@ -4,6 +4,7 @@
#include "battle_arena.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "battle_main.h"
#include "battle_message.h"
#include "battle_pyramid.h"
#include "battle_scripts.h"
@@ -39,6 +40,7 @@
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "text.h"
#include "trig.h"
@@ -56,23 +58,8 @@
#include "constants/species.h"
#include "constants/trainers.h"
struct UnknownPokemonStruct4
{
/*0x00*/ u16 species;
/*0x02*/ u16 heldItem;
/*0x04*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
/*0x0F*/ u8 level;
/*0x10*/ u16 hp;
/*0x12*/ u16 maxhp;
/*0x14*/ u32 status;
/*0x18*/ u32 personality;
/*0x1C*/ u8 gender;
/*0x1D*/ u8 language;
};
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gUnknown_0203CF00[];
extern const struct BgTemplate gBattleBgTemplates[];
extern const struct WindowTemplate *const gBattleWindowTemplates[];
@@ -81,25 +68,9 @@ extern const u8 *const gBattlescriptsForBallThrow[];
extern const u8 *const gBattlescriptsForRunningByItem[];
extern const u8 *const gBattlescriptsForUsingItem[];
extern const u8 *const gBattlescriptsForSafariActions[];
extern const struct ScanlineEffectParams gBattleIntroSlideScanlineEffectParams;
// strings
extern const u8 gText_LinkStandby3[];
extern const u8 gText_BattleRecordCouldntBeSaved[];
extern const u8 gText_ShedinjaJapaneseName[];
extern const u8 gText_Poison[];
extern const u8 gText_Sleep[];
extern const u8 gText_Paralysis[];
extern const u8 gText_Burn[];
extern const u8 gText_Ice[];
extern const u8 gText_Confusion[];
extern const u8 gText_Love[];
// functions
extern void sub_81B9150(void);
extern void sub_80B3AF8(u8 taskId); // cable club
extern void sub_81B8FB0(u8, u8); // party menu
extern u8 pokemon_order_func(u8); // party menu
// this file's functions
static void CB2_InitBattleInternal(void);
@@ -117,9 +88,9 @@ static void sub_8038F34(void);
static void sub_80392A8(void);
static void sub_803937C(void);
static void sub_803939C(void);
static void sub_803980C(struct Sprite *sprite);
static void sub_8039838(struct Sprite *sprite);
static void sub_8039894(struct Sprite *sprite);
static void SpriteCb_MoveWildMonToRight(struct Sprite *sprite);
static void SpriteCb_WildMonShowHealthbox(struct Sprite *sprite);
static void SpriteCb_WildMonAnimate(struct Sprite *sprite);
static void sub_80398D0(struct Sprite *sprite);
static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite);
static void sub_8039AF4(struct Sprite *sprite);
@@ -296,6 +267,70 @@ u8 gNumberOfMovesToChoose;
u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
// rom const data
static const struct ScanlineEffectParams sIntroScanlineParams16Bit =
{
(void *)REG_ADDR_BG3HOFS, SCANLINE_EFFECT_DMACNT_16BIT, 1
};
// unused
static const struct ScanlineEffectParams sIntroScanlineParams32Bit =
{
(void *)REG_ADDR_BG3HOFS, SCANLINE_EFFECT_DMACNT_32BIT, 1
};
const struct SpriteTemplate gUnknown_0831AC88 =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8038528,
};
static const u8 sText_ShedinjaJpnName[] = _("ヌケニン"); // Nukenin
const struct OamData gOamData_831ACA8 =
{
.y = 0,
.affineMode = 1,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 3,
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
.affineParam = 0
};
const struct OamData gOamData_831ACB0 =
{
.y = 0,
.affineMode = 1,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 3,
.tileNum = 0,
.priority = 2,
.paletteNum = 2,
.affineParam = 0
};
// Unknown and unused data. Feel free to remove.
static const u16 gUnknown_0831ACB8[] = {0, 5, 0xfffe, 0};
static const u16 *const gUnknown_0831ACC0 = gUnknown_0831ACB8;
static const u16 gUnknown_0831ACC4[] = {0xfff0, 0, 0x0400, 0, 0, 0, 0x3c00, 0, 0x7ffe, 1, 0, 0};
static const u16 *const gUnknown_0831ACDC = gUnknown_0831ACC4;
static const s8 gUnknown_0831ACE0[] ={-32, -16, -16, -32, -32, 0, 0, 0};
// format: attacking type, defending type, damage multiplier
@@ -633,7 +668,7 @@ static void CB2_InitBattleInternal(void)
gScanlineEffectRegBuffers[1][i] = 0xFF10;
}
ScanlineEffect_SetParams(gBattleIntroSlideScanlineEffectParams);
ScanlineEffect_SetParams(sIntroScanlineParams16Bit);
}
ResetPaletteFade();
@@ -2605,7 +2640,7 @@ static void TryCorrectShedinjaLanguage(struct Pokemon *mon)
&& GetMonData(mon, MON_DATA_LANGUAGE) != language)
{
GetMonData(mon, MON_DATA_NICKNAME, nickname);
if (StringCompareWithoutExtCtrlCodes(nickname, gText_ShedinjaJapaneseName) == 0)
if (StringCompareWithoutExtCtrlCodes(nickname, sText_ShedinjaJpnName) == 0)
SetMonData(mon, MON_DATA_LANGUAGE, &language);
}
}
@@ -2618,38 +2653,38 @@ u32 sub_80397C4(u32 setId, u32 tableId)
#define sBattler data[0]
#define sSpeciesId data[2]
void oac_poke_opponent(struct Sprite *sprite)
void SpriteCb_WildMon(struct Sprite *sprite)
{
sprite->callback = sub_803980C;
sprite->callback = SpriteCb_MoveWildMonToRight;
StartSpriteAnimIfDifferent(sprite, 0);
BeginNormalPaletteFade(0x20000, 0, 10, 10, RGB(8, 8, 8));
}
static void sub_803980C(struct Sprite *sprite)
static void SpriteCb_MoveWildMonToRight(struct Sprite *sprite)
{
if ((gIntroSlideFlags & 1) == 0)
{
sprite->pos2.x += 2;
if (sprite->pos2.x == 0)
{
sprite->callback = sub_8039838;
sprite->callback = SpriteCb_WildMonShowHealthbox;
}
}
}
static void sub_8039838(struct Sprite *sprite)
static void SpriteCb_WildMonShowHealthbox(struct Sprite *sprite)
{
if (sprite->animEnded)
{
sub_8076918(sprite->sBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[sprite->sBattler]);
sprite->callback = sub_8039894;
sprite->callback = SpriteCb_WildMonAnimate;
StartSpriteAnimIfDifferent(sprite, 0);
BeginNormalPaletteFade(0x20000, 0, 10, 0, RGB(8, 8, 8));
}
}
static void sub_8039894(struct Sprite *sprite)
static void SpriteCb_WildMonAnimate(struct Sprite *sprite)
{
if (!gPaletteFade.active)
{