Clean up items data

This commit is contained in:
DizzyEggg
2018-12-03 13:37:32 +01:00
parent 7914220acd
commit d8b952f94c
5 changed files with 1394 additions and 660 deletions

View File

@@ -1,7 +1,6 @@
#include "global.h"
#include "item.h"
#include "berry.h"
#include "constants/items.h"
#include "string_util.h"
#include "text.h"
#include "event_data.h"
@@ -10,11 +9,13 @@
#include "item_menu.h"
#include "strings.h"
#include "load_save.h"
#include "item_use.h"
#include "battle_pyramid.h"
#include "battle_pyramid_bag.h"
#include "constants/items.h"
#include "constants/hold_effects.h"
extern u16 gUnknown_0203CF30[];
extern const struct Item gItems[];
// this file's functions
static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count);
@@ -23,6 +24,10 @@ static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count);
// EWRAM variables
EWRAM_DATA struct BagPocket gBagPockets[POCKETS_COUNT] = {0};
// rodata
#include "data/text/item_descriptions.h"
#include "data/items.h"
// code
static u16 GetBagItemQuantity(u16 *quantity)
{