More battle doc, add battle window ids
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@@ -24,7 +24,6 @@
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#include "constants/songs.h"
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#include "constants/rgb.h"
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// this file's functions
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static void SafariHandleGetMonData(void);
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static void SafariHandleGetRawMonData(void);
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static void SafariHandleSetMonData(void);
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@@ -241,7 +240,7 @@ static void CompleteOnBattlerSpriteCallbackDummy(void)
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static void CompleteOnInactiveTextPrinter(void)
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{
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if (!IsTextPrinterActive(0))
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if (!IsTextPrinterActive(B_WIN_MSG))
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SafariBufferExecCompleted();
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}
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@@ -425,7 +424,7 @@ static void SafariHandlePrintString(void)
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gBattle_BG0_Y = 0;
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stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]);
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BufferStringBattle(*stringId);
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BattlePutTextOnWindow(gDisplayedStringBattle, 0);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
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}
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@@ -452,14 +451,14 @@ static void SafariHandleChooseAction(void)
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s32 i;
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gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
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BattlePutTextOnWindow(gText_SafariZoneMenu, 2);
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BattlePutTextOnWindow(gText_SafariZoneMenu, B_WIN_ACTION_MENU);
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for (i = 0; i < 4; i++)
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ActionSelectionDestroyCursorAt(i);
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
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BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo2);
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BattlePutTextOnWindow(gDisplayedStringBattle, 1);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT);
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}
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static void SafariHandleYesNoBox(void)
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