More battle doc, add battle window ids
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@@ -26,10 +26,6 @@
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#include "constants/rgb.h"
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#include "constants/battle_palace.h"
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extern struct MusicPlayerInfo gMPlayInfo_SE1;
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extern struct MusicPlayerInfo gMPlayInfo_SE2;
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern const u8 gBattlePalaceNatureToMoveTarget[];
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extern const u8 * const gBattleAnims_General[];
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extern const u8 * const gBattleAnims_Special[];
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