More battle doc, add battle window ids
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@@ -35,9 +35,6 @@
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#define BERRY_UPDATE_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON)
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#define A_B_START_SELECT (A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON)
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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// this file's functions
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static void MainCB2(void);
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static void Task_TitleScreenPhase1(u8);
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static void Task_TitleScreenPhase2(u8);
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