Document main_menu state machine, name window constants

The new names for the constants (and newly named functions) give a much
better understanding of what the window system is trying to do.
This commit is contained in:
Phlosioneer
2019-02-11 00:05:20 -05:00
parent 6f1d2b870c
commit d979ac3bf3
69 changed files with 480 additions and 334 deletions

View File

@@ -90,7 +90,7 @@ static void LinkPartnerHandleBattleAnimation(void);
static void LinkPartnerHandleLinkStandbyMsg(void);
static void LinkPartnerHandleResetActionMoveSelection(void);
static void LinkPartnerHandleCmd55(void);
static void nullsub_113(void);
static void SpriteCB_Null3(void);
static void LinkPartnerBufferRunCommand(void);
static void LinkPartnerBufferExecCompleted(void);
@@ -161,10 +161,10 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
LinkPartnerHandleLinkStandbyMsg,
LinkPartnerHandleResetActionMoveSelection,
LinkPartnerHandleCmd55,
nullsub_113
SpriteCB_Null3
};
static void nullsub_112(void)
static void SpriteCB_Null2(void)
{
}
@@ -1564,7 +1564,7 @@ static void LinkPartnerHandleIntroTrainerBallThrow(void)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_112;
gBattlerControllerFuncs[gActiveBattler] = SpriteCB_Null2;
}
static void sub_814DCCC(u8 taskId)
@@ -1687,6 +1687,6 @@ static void LinkPartnerHandleCmd55(void)
gBattlerControllerFuncs[gActiveBattler] = sub_80587B0;
}
static void nullsub_113(void)
static void SpriteCB_Null3(void)
{
}