Document main_menu state machine, name window constants
The new names for the constants (and newly named functions) give a much better understanding of what the window system is trying to do.
This commit is contained in:
@@ -93,7 +93,7 @@ static void RecordedOpponentHandleBattleAnimation(void);
|
||||
static void RecordedOpponentHandleLinkStandbyMsg(void);
|
||||
static void RecordedOpponentHandleResetActionMoveSelection(void);
|
||||
static void RecordedOpponentHandleCmd55(void);
|
||||
static void nullsub_119(void);
|
||||
static void SpriteCB_Null9(void);
|
||||
|
||||
static void RecordedOpponentBufferRunCommand(void);
|
||||
static void RecordedOpponentBufferExecCompleted(void);
|
||||
@@ -165,7 +165,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
|
||||
RecordedOpponentHandleLinkStandbyMsg,
|
||||
RecordedOpponentHandleResetActionMoveSelection,
|
||||
RecordedOpponentHandleCmd55,
|
||||
nullsub_119
|
||||
SpriteCB_Null9
|
||||
};
|
||||
|
||||
static void nullsub_70(void)
|
||||
@@ -1791,6 +1791,6 @@ static void RecordedOpponentHandleCmd55(void)
|
||||
gBattlerControllerFuncs[gActiveBattler] = sub_80587B0;
|
||||
}
|
||||
|
||||
static void nullsub_119(void)
|
||||
static void SpriteCB_Null9(void)
|
||||
{
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user