Document main_menu state machine, name window constants
The new names for the constants (and newly named functions) give a much better understanding of what the window system is trying to do.
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@@ -904,7 +904,7 @@ static void sub_80F6AE8(void)
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// windowTemplate.width = 30;
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// windowTemplate.height = 2;
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// windowId = AddWindow(&windowTemplate);
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// FillWindowPixelBuffer(windowId, 0x11);
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// FillWindowPixelBuffer(windowId, PIXEL_BUFFER_WHITE);
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// origWidth = GetStringWidth(1, text, 0) + 9;
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// strWidth = origWidth;
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// if (strWidth < 0)
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