Standardize sprite visibility to boolean

This commit is contained in:
Diegoisawesome
2018-09-10 10:25:58 -05:00
parent cb053b3a15
commit d9941cd1a8
27 changed files with 179 additions and 179 deletions

View File

@@ -1398,7 +1398,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
if (gSprites[spriteId].data[1] == 32)
{
gSprites[spriteId].data[1] = 0;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].invisible = FALSE;
gDoingBattleAnim = FALSE;
PlayerBufferExecCompleted();
}