Standardize sprite visibility to boolean
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@@ -1173,7 +1173,7 @@ void SpriteCB_EnemyShadow(struct Sprite *shadowSprite)
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void SpriteCB_SetInvisible(struct Sprite *sprite)
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{
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sprite->invisible = 1;
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sprite->invisible = TRUE;
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}
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void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species)
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