Standardize sprite visibility to boolean

This commit is contained in:
Diegoisawesome
2018-09-10 10:25:58 -05:00
parent cb053b3a15
commit d9941cd1a8
27 changed files with 179 additions and 179 deletions
+1 -1
View File
@@ -1173,7 +1173,7 @@ void SpriteCB_EnemyShadow(struct Sprite *shadowSprite)
void SpriteCB_SetInvisible(struct Sprite *sprite)
{
sprite->invisible = 1;
sprite->invisible = TRUE;
}
void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species)