Standardize sprite visibility to boolean
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@@ -1078,7 +1078,7 @@ u8 PokecenterHealEffectHelper(s16 x, s16 y)
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spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_855C31C, x, y, 0);
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sprite = &gSprites[spriteIdAtEnd];
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sprite->oam.priority = 2;
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sprite->invisible = 1;
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sprite->invisible = TRUE;
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SetSubspriteTables(sprite, &gUnknown_0855C2AC);
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return spriteIdAtEnd;
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}
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@@ -1088,7 +1088,7 @@ void SpriteCB_PokecenterMonitor(struct Sprite *sprite)
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if (sprite->data[0] != 0)
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{
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sprite->data[0] = 0;
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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StartSpriteAnim(sprite, 1);
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}
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if (sprite->animEnded)
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@@ -1108,7 +1108,7 @@ void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3)
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{
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spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_855C34C, a1, a2, 0);
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}
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gSprites[spriteIdAtEnd].invisible = 1;
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gSprites[spriteIdAtEnd].invisible = TRUE;
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gSprites[spriteIdAtEnd].data[0] = a0;
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}
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@@ -1182,7 +1182,7 @@ void mapldr_08084390(void)
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Overworld_PlaySpecialMapMusic();
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pal_fill_black();
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CreateTask(c3_080843F8, 0);
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1;
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
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if (gPlayerAvatar.flags & 0x08)
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{
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EventObjectTurn(&gEventObjects[gPlayerAvatar.eventObjectId], DIR_WEST);
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@@ -1242,7 +1242,7 @@ bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0]
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playerObject = &gEventObjects[gPlayerAvatar.eventObjectId];
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playerSprite = &gSprites[gPlayerAvatar.spriteId];
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CameraObjectReset2();
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1;
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
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gPlayerAvatar.preventStep = TRUE;
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EventObjectSetHeldMovement(playerObject, GetFaceDirectionMovementAction(GetPlayerFacingDirection()));
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task->data[4] = playerSprite->subspriteMode;
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@@ -1271,7 +1271,7 @@ bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2]
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sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
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task->data[1] = 1;
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task->data[2] = 0;
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = 0;
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = FALSE;
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PlaySE(SE_RU_HYUU);
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task->data[0]++;
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return FALSE;
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@@ -1869,7 +1869,7 @@ bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Spr
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CameraObjectReset2();
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FreezeEventObjects();
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gPlayerAvatar.preventStep = TRUE;
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eventObject->invisible = 1;
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eventObject->invisible = TRUE;
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task->data[0]++;
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return FALSE;
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}
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@@ -1894,7 +1894,7 @@ bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Spr
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if (sprite->animCmdIndex > 1)
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{
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task->data[0]++;
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eventObject->invisible = 0;
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eventObject->invisible = FALSE;
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CameraObjectReset1();
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PlaySE(SE_W091);
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EventObjectSetHeldMovement(eventObject, GetJumpMovementAction(DIR_EAST));
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@@ -1982,7 +1982,7 @@ bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Spr
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{
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if (gSprites[task->data[1]].animCmdIndex == 2)
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{
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eventObject->invisible = 1;
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eventObject->invisible = TRUE;
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task->data[0]++;
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}
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return FALSE;
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@@ -2097,7 +2097,7 @@ void mapldr_080859D4(void)
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ScriptContext2_Enable();
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FreezeEventObjects();
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gFieldCallback = NULL;
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1;
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
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CreateTask(sub_80B7E94, 0);
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}
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@@ -2127,7 +2127,7 @@ void sub_80B7EE8(struct Task *task)
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}
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if (task->data[2] >= 32 && task->data[15] == GetPlayerFacingDirection())
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{
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eventObject->invisible = 0;
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eventObject->invisible = FALSE;
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ScriptContext2_Disable();
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UnfreezeEventObjects();
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DestroyTask(FindTaskIdByFunc(sub_80B7E94));
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@@ -2254,7 +2254,7 @@ static void mapldr_08085D88(void)
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ScriptContext2_Enable();
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FreezeEventObjects();
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gFieldCallback = NULL;
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1;
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
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CameraObjectReset2();
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CreateTask(sub_80B8250, 0);
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}
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@@ -2279,7 +2279,7 @@ void sub_80B8280(struct Task *task)
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sprite = &gSprites[gPlayerAvatar.spriteId];
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centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
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sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = 0;
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gEventObjects[gPlayerAvatar.eventObjectId].invisible = FALSE;
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task->data[0]++;
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task->data[1] = 8;
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task->data[2] = 1;
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@@ -3463,7 +3463,7 @@ void sub_80B96B0(struct Sprite *sprite)
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sprite->data[7]++;
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sprite->oam.affineMode = 0;
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FreeOamMatrix(sprite->oam.matrixNum);
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sprite->invisible = 1;
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sprite->invisible = TRUE;
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}
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}
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}
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@@ -3516,7 +3516,7 @@ void sub_80B9804(struct Task *task)
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CameraObjectReset2();
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EventObjectTurn(eventObject, DIR_WEST);
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StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16);
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eventObject->invisible = 0;
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eventObject->invisible = FALSE;
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task->data[1] = sub_80B94C4();
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sub_80B9524(task->data[1]);
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sub_80B9560(task->data[1], eventObject->spriteId);
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