Standardize sprite visibility to boolean

This commit is contained in:
Diegoisawesome
2018-09-10 10:25:58 -05:00
parent cb053b3a15
commit d9941cd1a8
27 changed files with 179 additions and 179 deletions

View File

@@ -2347,7 +2347,7 @@ static void pokemonanimfunc_27(struct Sprite *sprite)
sprite->invisible = sprite->data[4];
if (++sprite->data[2] > 19)
{
sprite->invisible = 0;
sprite->invisible = FALSE;
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
sprite->data[3] = 2;
@@ -3069,17 +3069,17 @@ static void pokemonanimfunc_35(struct Sprite *sprite)
{
sprite->data[7] = 0;
sprite->data[2]++;
sprite->invisible = 0;
sprite->invisible = FALSE;
}
else
{
sprite->data[7]++;
sprite->invisible = 1;
sprite->invisible = TRUE;
}
if (sprite->data[2] > 10)
{
sprite->invisible = 0;
sprite->invisible = FALSE;
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
}