Treat map data as const
This commit is contained in:
@@ -32,7 +32,7 @@ bool8 TryDoDiveWarp(struct MapPosition *position, u16 b);
|
||||
int SetCableClubWarp(void);
|
||||
u8 TrySetDiveWarp(void);
|
||||
const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction);
|
||||
u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position);
|
||||
const u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position);
|
||||
void ClearPoisonStepCounter(void);
|
||||
|
||||
#endif // GUARD_FIELDCONTROLAVATAR_H
|
||||
|
||||
Reference in New Issue
Block a user