Treat map data as const
This commit is contained in:
+3
-3
@@ -375,7 +375,7 @@ static bool8 ItemfinderCheckForHiddenItems(const struct MapEvents *events, u8 ta
|
||||
static bool8 IsHiddenItemPresentAtCoords(const struct MapEvents *events, s16 x, s16 y)
|
||||
{
|
||||
u8 bgEventCount = events->bgEventCount;
|
||||
struct BgEvent *bgEvent = events->bgEvents;
|
||||
const struct BgEvent *bgEvent = events->bgEvents;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < bgEventCount; i++)
|
||||
@@ -391,7 +391,7 @@ static bool8 IsHiddenItemPresentAtCoords(const struct MapEvents *events, s16 x,
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 IsHiddenItemPresentInConnection(struct MapConnection *connection, int x, int y)
|
||||
static bool8 IsHiddenItemPresentInConnection(const struct MapConnection *connection, int x, int y)
|
||||
{
|
||||
|
||||
u16 localX, localY;
|
||||
@@ -456,7 +456,7 @@ static void CheckForHiddenItemsInMapConnection(u8 taskId)
|
||||
|| var2 > y
|
||||
|| y >= height)
|
||||
{
|
||||
struct MapConnection *conn = GetMapConnectionAtPos(x, y);
|
||||
const struct MapConnection *conn = GetMapConnectionAtPos(x, y);
|
||||
if (conn && IsHiddenItemPresentInConnection(conn, x, y) == TRUE)
|
||||
SetDistanceOfClosestHiddenItem(taskId, x - playerX, y - playerY);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user