Merge branch 'porymap-6' into generate-map-constants
This commit is contained in:
@@ -48,7 +48,7 @@ void GetWordPhonemes(struct BardSong *song, u16 word)
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const struct BardSound *sound;
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song->length = 0;
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for (i = 0; i < 6; i ++)
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for (i = 0; i < BARD_SOUND_MAX_LENGTH; i ++)
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{
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sound = &song->sound[i];
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if (sound->songLengthId != 0xFF)
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@@ -858,23 +858,22 @@ static const struct CompressedSpriteSheet sSpriteSheets_ContestantsTurnBlinkEffe
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}
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};
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// Yup this is super dangerous but that's how it is here
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static const struct SpritePalette sSpritePalettes_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
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{
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{
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.data = (u16 *)(gHeap + 0x1A0A4),
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.data = eContestTempSave.cachedWindowPalettes[5],
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.tag = TAG_BLINK_EFFECT_CONTESTANT0
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},
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{
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.data = (u16 *)(gHeap + 0x1A0C4),
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.data = eContestTempSave.cachedWindowPalettes[6],
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.tag = TAG_BLINK_EFFECT_CONTESTANT1
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},
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{
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.data = (u16 *)(gHeap + 0x1A0E4),
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.data = eContestTempSave.cachedWindowPalettes[7],
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.tag = TAG_BLINK_EFFECT_CONTESTANT2
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},
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{
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.data = (u16 *)(gHeap + 0x1A104),
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.data = eContestTempSave.cachedWindowPalettes[8],
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.tag = TAG_BLINK_EFFECT_CONTESTANT3
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}
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};
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@@ -5,7 +5,7 @@
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const u16 gNumBardWords_Moves = MOVES_COUNT;
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const struct BardSound gBardSounds_Moves[MOVES_COUNT][6] = {
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const struct BardSound gBardSounds_Moves[MOVES_COUNT][BARD_SOUND_MAX_LENGTH] = {
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[MOVE_NONE] = {
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NULL_BARD_SOUND,
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NULL_BARD_SOUND,
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@@ -3,7 +3,7 @@
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const u16 gNumBardWords_Species = NUM_SPECIES;
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const struct BardSound gBardSounds_Pokemon[NUM_SPECIES][6] = {
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const struct BardSound gBardSounds_Pokemon[NUM_SPECIES][BARD_SOUND_MAX_LENGTH] = {
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[SPECIES_NONE] = {
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NULL_BARD_SOUND,
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NULL_BARD_SOUND,
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22
src/data/region_map/region_map_sections.constants.json.txt
Normal file
22
src/data/region_map/region_map_sections.constants.json.txt
Normal file
@@ -0,0 +1,22 @@
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{{ doNotModifyHeader }}
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#ifndef GUARD_CONSTANTS_REGION_MAP_SECTIONS_H
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#define GUARD_CONSTANTS_REGION_MAP_SECTIONS_H
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enum {
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## for map_section in map_sections
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{{ map_section.id }},
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## endfor
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MAPSEC_NONE,
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MAPSEC_COUNT
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};
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// Special location IDs that use the same value space as MAPSECs.
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#define METLOC_SPECIAL_EGG 0xFD
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#define METLOC_IN_GAME_TRADE 0xFE
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#define METLOC_FATEFUL_ENCOUNTER 0xFF
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#define KANTO_MAPSEC_START MAPSEC_PALLET_TOWN
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#define KANTO_MAPSEC_END MAPSEC_SPECIAL_AREA
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#define KANTO_MAPSEC_COUNT (KANTO_MAPSEC_END - KANTO_MAPSEC_START + 1)
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#endif // GUARD_CONSTANTS_REGION_MAP_SECTIONS_H
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File diff suppressed because it is too large
Load Diff
@@ -3,21 +3,25 @@
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#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
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## for map_section in map_sections
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{% if isEmptyString(getVar(map_section.name)) and not existsIn(map_section, "name_clone") %}{{ setVar(map_section.name, map_section.map_section) }}{% endif %}
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{% if existsIn(map_section, "name") and isEmptyString(getVar(map_section.name)) and not existsIn(map_section, "name_clone") %}{{ setVar(map_section.name, map_section.id) }}{% endif %}
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## endfor
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## for map_section in map_sections
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{% if getVar(map_section.name) == map_section.map_section %}
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{% if existsIn(map_section, "name") %}
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{% if getVar(map_section.name) == map_section.id %}
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static const u8 sMapName_{{ cleanString(map_section.name) }}[] = _("{{ map_section.name }}");
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{% endif %}
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{% if existsIn(map_section, "name_clone") %}
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static const u8 sMapName_{{ cleanString(map_section.name) }}_Clone[] = _("{{ map_section.name }}");
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{% endif %}
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{% endif %}
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## endfor
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const struct RegionMapLocation gRegionMapEntries[] = {
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## for map_section in map_sections
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[{{ map_section.map_section }}] = { {{ map_section.x }}, {{ map_section.y }}, {{ map_section.width }}, {{ map_section.height }}, sMapName_{{ cleanString(map_section.name) }}{% if existsIn(map_section, "name_clone") %}_Clone{% endif %} },
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{% if existsIn(map_section, "x") and existsIn(map_section, "y") and existsIn(map_section, "width") and existsIn(map_section, "height") and existsIn(map_section, "name") %}
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[{{ map_section.id }}] = { {{ map_section.x }}, {{ map_section.y }}, {{ map_section.width }}, {{ map_section.height }}, sMapName_{{ cleanString(map_section.name) }}{% if existsIn(map_section, "name_clone") %}_Clone{% endif %} },
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{% endif %}
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## endfor
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};
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@@ -69,7 +69,10 @@ static const u16 sMapPopUp_PaletteTable[][16] =
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static const u16 sMapPopUp_Palette_Underwater[16] = INCBIN_U16("graphics/map_popup/underwater.gbapal");
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static const u8 sRegionMapSectionId_To_PopUpThemeIdMapping[] =
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// -1 in the size excludes MAPSEC_NONE.
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// The MAPSEC values for Kanto (between MAPSEC_DYNAMIC and MAPSEC_AQUA_HIDEOUT) are also excluded,
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// and this is then handled by subtracting KANTO_MAPSEC_COUNT here and in LoadMapNamePopUpWindowBg.
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static const u8 sMapSectionToThemeId[MAPSEC_COUNT - KANTO_MAPSEC_COUNT - 1] =
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{
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[MAPSEC_LITTLEROOT_TOWN] = MAPPOPUP_THEME_WOOD,
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[MAPSEC_OLDALE_TOWN] = MAPPOPUP_THEME_WOOD,
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@@ -174,7 +177,7 @@ static const u8 sRegionMapSectionId_To_PopUpThemeIdMapping[] =
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[MAPSEC_DESERT_UNDERPASS - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
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[MAPSEC_ALTERING_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
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[MAPSEC_NAVEL_ROCK - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
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[MAPSEC_TRAINER_HILL - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_MARBLE
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[MAPSEC_TRAINER_HILL - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_MARBLE,
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};
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static const u8 sText_PyramidFloor1[] = _("PYRAMID FLOOR 1");
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@@ -410,7 +413,7 @@ static void LoadMapNamePopUpWindowBg(void)
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else
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regionMapSectionId = 0; // Discard kanto region sections;
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}
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popUpThemeId = sRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId];
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popUpThemeId = sMapSectionToThemeId[regionMapSectionId];
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LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), sMapPopUp_OutlineTable[popUpThemeId], 0x400, 0x21D);
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CallWindowFunction(popupWindowId, DrawMapNamePopUpFrame);
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@@ -5684,7 +5684,7 @@ u16 SpeciesToCryId(u16 species)
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// To draw a spot pixel, add 4 to the color index
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#define SPOT_COLOR_ADJUSTMENT 4
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/*
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The macro below handles drawing the randomly-placed spots on Spinda's front sprite.
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The macros below handle drawing the randomly-placed spots on Spinda's front sprite.
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Spinda has 4 spots, each with an entry in gSpindaSpotGraphics. Each entry contains
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a base x and y coordinate for the spot and a 16x16 binary image. Each bit in the image
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determines whether that pixel should be considered part of the spot.
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@@ -5696,18 +5696,26 @@ u16 SpeciesToCryId(u16 species)
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coordinate is calculated as (baseCoord + (given 4 bits of personality) - 8). In effect this
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means each spot can start at any position -8 to +7 off of its base coordinates (256 possibilities).
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The macro then loops over the 16x16 spot image. For each bit in the spot's binary image, if
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DRAW_SPINDA_SPOTS loops over the 16x16 spot image. For each bit in the spot's binary image, if
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the bit is set then it's part of the spot; try to draw it. A pixel is drawn on Spinda if the
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pixel on Spinda satisfies the following formula: ((u8)(colorIndex - 1) <= 2). The -1 excludes
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transparent pixels, as these are index 0. Therefore only colors 1, 2, or 3 on Spinda will
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allow a spot to be drawn. These color indexes are Spinda's light brown body colors. To create
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pixel is between FIRST_SPOT_COLOR and LAST_SPOT_COLOR (so only colors 1, 2, or 3 on Spinda will
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allow a spot to be drawn). These color indexes are Spinda's light brown body colors. To create
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the spot it adds 4 to the color index, so Spinda's spots will be colors 5, 6, and 7.
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The above is done two different ways in the macro: one with << 4, and one without. This
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is because Spinda's sprite is a 4 bits per pixel image, but the pointer to Spinda's pixels
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The above is done in TRY_DRAW_SPOT_PIXEL two different ways: one with << 4, and one without.
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This is because Spinda's sprite is a 4 bits per pixel image, but the pointer to Spinda's pixels
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(destPixels) is an 8 bit pointer, so it addresses two pixels. Shifting by 4 accesses the 2nd
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of these pixels, so this is done every other time.
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*/
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// Draw spot pixel if this is Spinda's body color
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#define TRY_DRAW_SPOT_PIXEL(pixels, shift) \
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if (((*(pixels) & (0xF << (shift))) >= (FIRST_SPOT_COLOR << (shift))) \
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&& ((*(pixels) & (0xF << (shift))) <= (LAST_SPOT_COLOR << (shift)))) \
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{ \
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*(pixels) += (SPOT_COLOR_ADJUSTMENT << (shift)); \
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}
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#define DRAW_SPINDA_SPOTS(personality, dest) \
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{ \
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s32 i; \
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@@ -5737,17 +5745,11 @@ u16 SpeciesToCryId(u16 species)
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/* of the two pixels is being considered for drawing */ \
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if (column & 1) \
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{ \
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/* Draw spot pixel if this is Spinda's body color */ \
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if ((u8)((*destPixels & 0xF0) - (FIRST_SPOT_COLOR << 4))\
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<= ((LAST_SPOT_COLOR - FIRST_SPOT_COLOR) << 4))\
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*destPixels += (SPOT_COLOR_ADJUSTMENT << 4); \
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TRY_DRAW_SPOT_PIXEL(destPixels, 4); \
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} \
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else \
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{ \
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/* Draw spot pixel if this is Spinda's body color */ \
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if ((u8)((*destPixels & 0xF) - FIRST_SPOT_COLOR) \
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<= (LAST_SPOT_COLOR - FIRST_SPOT_COLOR)) \
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*destPixels += SPOT_COLOR_ADJUSTMENT; \
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TRY_DRAW_SPOT_PIXEL(destPixels, 0); \
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} \
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} \
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\
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