Battle tower - ewram variables

This commit is contained in:
DizzyEggg
2018-10-26 23:54:41 +02:00
parent 1efdaebe23
commit dc273cc19d
7 changed files with 128 additions and 140 deletions

View File

@@ -1,10 +1,6 @@
#ifndef GUARD_BATTLE_TOWER_H
#define GUARD_BATTLE_TOWER_H
#define BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID 300
#define BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID 400
#define BATTLE_TOWER_EREADER_TRAINER_ID 500
struct RSBattleTowerRecord
{
/*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100

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@@ -4,12 +4,15 @@
#include "constants/opponents.h"
// Special Trainer Ids.
#define TRAINER_FRONTIER_BRAIN 1022
#define TRAINER_PLAYER 1023
#define TRAINER_SECRET_BASE 1024
#define TRAINER_LINK_OPPONENT 2048
#define TRAINER_OPPONENT_C00 3072
#define TRAINER_STEVEN_PARTNER 3075
#define TRAINER_RECORD_MIXING_FRIEND 300
#define TRAINER_RECORD_MIXING_APPRENTICE 400
#define TRAINER_EREADER 500
#define TRAINER_FRONTIER_BRAIN 1022
#define TRAINER_PLAYER 1023
#define TRAINER_SECRET_BASE 1024
#define TRAINER_LINK_OPPONENT 2048
#define TRAINER_OPPONENT_C00 3072
#define TRAINER_STEVEN_PARTNER 3075
#define TRAINER_PIC_HIKER 0
#define TRAINER_PIC_AQUA_GRUNT_M 1