Clean up move anim doc

This commit is contained in:
GriffinR
2020-02-21 18:22:18 -05:00
committed by huderlem
parent 68dc68907b
commit dc3c2b72f2
9 changed files with 101 additions and 100 deletions
+2 -2
View File
@@ -3568,7 +3568,7 @@ static void AnimYawnCloud_Step(struct Sprite *sprite)
// arg 0: ?
// arg 1: initial x pixel offset
// arg 2: initial y pixel offset
// arg 3: ?
// arg 3: time until destroyed
static void AnimSmokeBallEscapeCloud(struct Sprite *sprite)
{
sprite->data[0] = gBattleAnimArgs[3];
@@ -3578,7 +3578,7 @@ static void AnimSmokeBallEscapeCloud(struct Sprite *sprite)
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + gBattleAnimArgs[1];
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2];
sprite->callback = sub_810E2C8;
sprite->callback = DestroyAnimSpriteAfterTimer;
}
static void sub_815D8D8(u8 taskId)