add event object var references

This commit is contained in:
Melody
2018-12-28 12:51:21 -05:00
committed by Marcus Huderle
parent 0d5a0b58fa
commit dc6c0ed17e
59 changed files with 477 additions and 463 deletions
@@ -1,10 +1,10 @@
BattleFrontier_BattleTowerBattleRoom2_EventObjects: @ 853BFC4
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 1, EVENT_OBJ_GFX_VAR_0, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_TRADER, 0, 4, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 5, 255, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
object_event 6, 254, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_VAR_1, 0, 4, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 5, EVENT_OBJ_GFX_VAR_F, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
object_event 6, EVENT_OBJ_GFX_VAR_E, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
BattleFrontier_BattleTowerBattleRoom2_MapEvents:: @ 853C054
map_events BattleFrontier_BattleTowerBattleRoom2_EventObjects, 0x0, 0x0, 0x0