Add battle controllers var to src from sym_ewram

This commit is contained in:
DizzyEggg
2018-12-03 16:20:39 +01:00
parent 846b5d79e4
commit dcb1d78fa9
12 changed files with 41 additions and 72 deletions

View File

@@ -6,6 +6,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_setup.h"
#include "battle_tower.h"
#include "bg.h"
#include "data2.h"
#include "item_use.h"
@@ -26,15 +27,11 @@
#include "constants/songs.h"
#include "constants/trainers.h"
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern void sub_81358F4(void);
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void SetMultiuseSpriteTemplateToPokemon(u16, u8);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
// this file's functions
static void PlayerPartnerHandleGetMonData(void);