Add battle controllers var to src from sym_ewram

This commit is contained in:
DizzyEggg
2018-12-03 16:20:39 +01:00
parent 846b5d79e4
commit dcb1d78fa9
12 changed files with 41 additions and 72 deletions

View File

@@ -25,16 +25,12 @@
#include "constants/battle_anim.h"
#include "constants/songs.h"
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
extern u8 gUnknown_0203C7B4;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
// this file's functions
static void RecordedPlayerHandleGetMonData(void);